View Full Version : undefined anchoring
JRUrso
August 30th, 2023, 00:37
Been playing for almost 3 years and after patching today I get this error every time some one targets something- (not computer savvy at all)
8/29/2023 7:30:06 PM] [ERROR] window: Control () anchoring to an undefined control (header_labels) in windowclass (combattracker_host)
[8/29/2023 7:30:06 PM] [ERROR] window: Control () anchoring to an undefined control (header_labels) in windowclass (combattracker_host)
[8/29/2023 7:30:06 PM] [ERROR] window: Control () anchoring to an undefined control (header_labels) in windowclass (combattracker_host)
[8/29/2023 7:30:06 PM] [ERROR] window: Control () anchoring to an undefined control (header_labels) in windowclass (combattracker_host)
[8/29/2023 7:30:07 PM] [ERROR] window: Control () anchoring to an undefined control (header_labels) in windowclass (combattracker_host)
[8/29/2023 7:30:07 PM] [ERROR] window: Control () anchoring to an undefined control (header_labels) in windowclass (combattracker_host)
Tried deleting everything off the combat tracker and party sheet and re-adding them, did not work.
Tried updating the game and deleting the Corerpg ruleset and updating , did not work.
Would love any ideas or fixes
Sulimo
August 30th, 2023, 00:40
Are you running any extensions?
Most of the time, especially after an update, extensions that are not updated can cause issues with the new ruleset code.
Disable any extensions you are using and try again, or try with a new campaign with no extensions.
If it works without extensions, then remove half of them and try again, then keep halving them until you find the culprit. Once you know which one, see if there is an update to that extension you can get.
Aster
August 30th, 2023, 00:48
I am having the same problem
Moon Wizard
August 30th, 2023, 01:24
We're going to need more information in order to identify and fix the issue.
* Which window are you opening?
* Which ruleset (i.e. game system) are you running?
* Are you running any extensions?
You can also type /console in the chat box, and then the Compile Logs button to pull the logs which tell us the ruleset/extensions information.
Regards,
JPG
Moon Wizard
August 30th, 2023, 01:26
I just did a search on the store rulesets and themes; but I didn't find any controls anchoring to "header_labels". My guess is an extension that needs to be updated, but we'll know more based on the questions I asked.
Regards,
JPG
JRUrso
August 30th, 2023, 01:50
[8/29/2023 7:28:29 PM] Launcher scene starting.
[8/29/2023 7:28:37 PM] Starting private server mode. [(192.168.1.247:1802) (fe80::79f4:da1f:d43:f88e:1802)]
[8/29/2023 7:28:37 PM] Game server started. [192.168.1.247:1802]
[8/29/2023 7:28:37 PM] Launcher scene exiting.
[8/29/2023 7:28:37 PM] Tabletop scene starting.
[8/29/2023 7:28:37 PM] CAMPAIGN: Strange New World
[8/29/2023 7:28:37 PM] RULESET: 5E
[8/29/2023 7:28:37 PM] NETWORK STATUS: [Server] [Connected]
[Server Type - LAN]
[8/29/2023 7:28:45 PM] MEASURE: RULESETS LOAD - 7.9298036 - 5E
[8/29/2023 7:28:46 PM] MEASURE: EXTENSIONS LOAD - 0.9488687 - 17
[8/29/2023 7:28:49 PM] MEASURE: MODULE LIST BUILD - 3.1394098 - 88
[8/29/2023 7:28:49 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0468752
[8/29/2023 7:28:49 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0029915
[8/29/2023 7:28:49 PM] MEASURE: REFRESH TOKEN ASSETS - 0.1028234
[8/29/2023 7:28:49 PM] MEASURE: ASSET LIST BUILD - 0.15369
[8/29/2023 7:28:50 PM] MEASURE: LOAD - PART 1 - 13.4306185
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0967428 - 5E Effects Coding - Class Features
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0568476 - 5E Effects Coding - Feats
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0548696 - 5E Effects Coding - Level Up Advanced 5E - Spells
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0059839 - 5E Items Effects Coding - Adventuring Gear
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.1156908 - 5E Items Effects Coding - ALL THE REST Magic Items
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0039891 - 5E Items Effects Coding - Potions
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0029926 - 5E Items Effects Coding - Rods
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.022939 - 5E Items Effects Coding - Weapons
[8/29/2023 7:28:57 PM] MEASURE: MODULE LOAD - 0.0179529 - 5E Items Effects Coding - Wondrous Items
[8/29/2023 7:28:59 PM] MEASURE: MODULE LOAD - 1.3201781 - D&D Candlekeep Mysteries
[8/29/2023 7:29:01 PM] MEASURE: MODULE LOAD - 2.5661825 - D&D Ghosts of Saltmarsh
[8/29/2023 7:29:01 PM] MEASURE: MODULE LOAD - 0.0129656 - D&D Ghosts of Saltmarsh - Players
[8/29/2023 7:29:03 PM] MEASURE: MODULE LOAD - 1.61322 - D&D Out of the Abyss
[8/29/2023 7:29:03 PM] MEASURE: MODULE LOAD - 0.0329131 - D&D Basic Rules - DM
[8/29/2023 7:29:03 PM] MEASURE: MODULE LOAD - 0.0528589 - D&D Basic Rules - Players
[8/29/2023 7:29:04 PM] MEASURE: MODULE LOAD - 0.721072 - D&D Dungeon Master's Guide
[8/29/2023 7:29:04 PM] MEASURE: MODULE LOAD - 0.013963 - D&D Dungeon Master's Guide - Players
[8/29/2023 7:29:04 PM] MEASURE: MODULE LOAD - 0.1505973 - D&D Explorer's Guide to Wildemount
[8/29/2023 7:29:07 PM] MEASURE: MODULE LOAD - 2.5944596 - D&D Explorer's Guide to Wildemount - Adventures
[8/29/2023 7:29:07 PM] MEASURE: MODULE LOAD - 0.0538561 - D&D Explorer's Guide to Wildemount - Players
[8/29/2023 7:29:07 PM] MEASURE: MODULE LOAD - 0.3405959 - D&D Guildmaster's Guide to Ravnica
[8/29/2023 7:29:07 PM] MEASURE: MODULE LOAD - 0.0179521 - D&D Guildmaster's Guide to Ravnica - Krenko's Way
[8/29/2023 7:29:07 PM] MEASURE: MODULE LOAD - 0.0723132 - D&D Guildmaster's Guide to Ravnica - Players
[8/29/2023 7:29:07 PM] MEASURE: MODULE LOAD - 0.0079788 - D&D Icewind Dale Rime of the Frostmaiden (Player)
[8/29/2023 7:29:08 PM] MEASURE: MODULE LOAD - 0.1456419 - D&D Lost Mine of Phandelver
[8/29/2023 7:29:08 PM] MEASURE: MODULE LOAD - 0.7191662 - D&D Monster Manual
[8/29/2023 7:29:09 PM] MEASURE: MODULE LOAD - 0.6209026 - D&D Mordenkainen's Tome of Foes
[8/29/2023 7:29:09 PM] MEASURE: MODULE LOAD - 0.0169569 - D&D Mordenkainen's Tome of Foes - Players
[8/29/2023 7:29:10 PM] MEASURE: MODULE LOAD - 1.1703876 - D&D Player's Handbook
[8/29/2023 7:29:10 PM] MEASURE: MODULE LOAD - 0.0039887 - D&D Sword Coast Adventurer's Guide - Maps
[8/29/2023 7:29:11 PM] MEASURE: MODULE LOAD - 0.3026739 - D&D Sword Coast Adventurer's Guide
[8/29/2023 7:29:11 PM] MEASURE: MODULE LOAD - 0.0742222 - D&D Sword Coast Adventurer's Guide - Players
[8/29/2023 7:29:11 PM] MEASURE: MODULE LOAD - 0.120197 - D&D Tasha's Cauldron of Everything
[8/29/2023 7:29:12 PM] MEASURE: MODULE LOAD - 0.6442347 - D&D Tasha's Cauldron of Everything - Players
[8/29/2023 7:29:12 PM] MEASURE: MODULE LOAD - 0.6788003 - D&D Volo's Guide to Monsters
[8/29/2023 7:29:12 PM] MEASURE: MODULE LOAD - 0.0049867 - D&D Volo's Guide to Monsters - Maps
[8/29/2023 7:29:16 PM] MEASURE: MODULE LOAD - 3.2353678 - D&D Xanathar's Guide to Everything
[8/29/2023 7:29:16 PM] MEASURE: MODULE LOAD - 0.7140906 - D&D Xanathar's Guide to Everything - Players
[8/29/2023 7:29:17 PM] MEASURE: MODULE LOAD - 0.3470708 - 5E SRD Bestiary
[8/29/2023 7:29:17 PM] MEASURE: MODULE LOAD - 0.3690133 - 5E SRD Data
[8/29/2023 7:29:18 PM] MEASURE: MODULE LOAD - 1.3910859 - 5E SRD Magic Items
[8/29/2023 7:29:19 PM] MEASURE: MODULE LOAD - 0.0019942 - Default Fumble and Critical Hit Tables
[8/29/2023 7:29:24 PM] MEASURE: MODULE LOAD - 4.9591826 - D&D Icewind Dale Rime of the Frostmaiden (GM)
[8/29/2023 7:29:24 PM] MEASURE: MODULE LOAD - 0.026929 - D&D Volo's Guide to Monsters - Players
[8/29/2023 7:29:27 PM] RULESET: Dungeons and Dragons (5E) ruleset (2023-08-29) for Fantasy Grounds
Copyright 2023 Smiteworks USA, LLC
[8/29/2023 7:29:27 PM] RULESET: Core RPG ruleset (2023-08-29) for Fantasy Grounds
Copyright 2023 Smiteworks USA, LLC
[8/29/2023 7:29:27 PM] EXTENSION: Critically Awesome Essentials Extension v2.38 for 5E ruleset - Unity Compatible.
[8/29/2023 7:29:27 PM] EXTENSION: MNM Automatic Actions v18
[8/29/2023 7:29:27 PM] EXTENSION: MNM Character Sheet Effects Display v7
[8/29/2023 7:29:27 PM] EXTENSION: MNM Buy and Sell Items v3
[8/29/2023 7:29:27 PM] EXTENSION: MNM Coin Manager 2 v9
[8/29/2023 7:29:27 PM] EXTENSION: Mad Nomad's Consumable Items v6
[8/29/2023 7:29:27 PM] EXTENSION: MNM Downtime Tracker v2
[8/29/2023 7:29:27 PM] EXTENSION: Mad Nomad's Filterable Inventory v
[8/29/2023 7:29:27 PM] EXTENSION: MNM Party Combat Stats 14
[8/29/2023 7:29:27 PM] EXTENSION: SmiteWorks Leather Theme for Fantasy Grounds\rCopyright 2019 Smiteworks USA, LLC.
[8/29/2023 7:29:27 PM] EXTENSION: Shops v14
[8/29/2023 7:29:27 PM] EXTENSION: MNM Character Sheet Tweaks v11
[8/29/2023 7:29:27 PM] EXTENSION: MNM Interactive Portraits v6
[8/29/2023 7:29:27 PM] EXTENSION: MNM Player Journal v5
[8/29/2023 7:29:27 PM] EXTENSION: Equipped Effects v1.65 for Fantasy Grounds Unity \rCopyright 2023 SilentRuin \rWill create and remove effects and spell powers (5E only) based on equipped or unequipped inventory items.
[8/29/2023 7:29:27 PM] EXTENSION: Generic Actions v1.47 for Fantasy Grounds Unity \rCopyright 2023 SilentRuin \rAdded Generic Actions to Character/NPC sheets tied to combat tracker.
[8/29/2023 7:29:27 PM] EXTENSION: MNM Core v14
[8/29/2023 7:29:27 PM] MEASURE: LOAD - PART 2 - 36.8682651
Will try disabling mods thank you, i apparently have way to many mods LOL.
damned
August 30th, 2023, 11:57
Extensions, start with Extensions.
Nylanfs
August 30th, 2023, 12:48
Extensions, why'd it have to be extensions.:D
58682
BaneTBC
August 30th, 2023, 20:42
@JRUrso the error message you are getting is from Critically Awesome Essentials - One Click Druid. While it is pretty constant everytime there's an interaction on the CT (like passing turns) it is just the error popup and doesn't prevent anything from happening, ran an entire session last night with it. The error message only appears on the DM's(Hosts) side, the player\clients are not impacted by it. You'll have to determine if that is something you can deal with for now or if you need to disable the extension for the time being. The author has some life events that have occurred so it could be a bit before its resolved. This error has already been reported on Team Twohy's Discord channel.
Zanderflex
August 31st, 2023, 18:25
Bless you, this was it!
SmackDaddy
March 10th, 2026, 19:51
For a couple weeks now, when I go to the Actions tab on a player's character sheet, I get this upon opening:
[ERROR] window: Control (isloaded) anchoring to an undefined control (label_ammo) in windowclass (char_weapon)
I have one player who joined not too long ago and his character sheet is the only one which doesn't do that. (At first I thought it might be the ammo extension I had used, but after removing it, the issue persisted). I might just have to go and re-do everyone's character sheet (they are 7th level) as there may be a value lingering which the new player never had as a part of his sheet. Odd thing, half the party doesn't used ranged weapons and thus there is no "Ammo" for them to use in the first place.
I have gone through and done my normal remove extensions to try and figure out which one might still be at play here, but so far, nothing...
Anyone else know any extensions that modify the Actions tab for Ammo properties? (aside from the obvious "Ammo" specific extensions.....
Moon Wizard
March 10th, 2026, 20:23
There are no official rulesets sold on the store which have an "isloaded" control; so this would seem to be an extension issue.
Regards,
JPG
LordEntrails
March 11th, 2026, 03:43
For a couple weeks now, when I go to the Actions tab on a player's character sheet, I get this upon opening:
[ERROR] window: Control (isloaded) anchoring to an undefined control (label_ammo) in windowclass (char_weapon)
I have one player who joined not too long ago and his character sheet is the only one which doesn't do that. (At first I thought it might be the ammo extension I had used, but after removing it, the issue persisted). I might just have to go and re-do everyone's character sheet (they are 7th level) as there may be a value lingering which the new player never had as a part of his sheet. Odd thing, half the party doesn't used ranged weapons and thus there is no "Ammo" for them to use in the first place.
I have gone through and done my normal remove extensions to try and figure out which one might still be at play here, but so far, nothing...
Anyone else know any extensions that modify the Actions tab for Ammo properties? (aside from the obvious "Ammo" specific extensions.....
Extensions can change the campaign database, including character sheet info. So in some cases even just disabling an extension won't resolve the issue. If the extension is no longer being updated, you might have to either cleanup the database or re-create the character. If you try altering the database, make sure to make a backup first!
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