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View Full Version : Release Updates for August 15th, 2023



lokiare
August 15th, 2023, 18:32
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Pathfinder 2 RPG - Pathfinder Kingmaker Adventure Path (Pathfinder 2.0)

[Fixed] Missing occluder lines for areas A6-A7 of Troll Fort, Lower Level.


Savage Worlds Super Powers Companion (SWADE) (Savage Worlds Adventure Edition)

Updated Ref Manual and fixed some effects


[U]Rifts(R) for Savage Worlds Mega Power List (Savage Worlds Adventure Edition)

[Fixed] Darksight Effect now adds [VISION: darksight, ....] so tokens on map have vision in total darkness.

Moon Wizard
August 15th, 2023, 18:38
Cypher (and layered rulesets)
https://www.fantasygrounds.com/forums/showthread.php?78013-Cypher-System-Announcements&p=694965&viewfull=1#post694965

superteddy57
August 15th, 2023, 20:54
Icewind Dale: Rime of the Frostmaiden (Dungeons and Dragons 5E)

[Fixed] Error when attempting to open Dogsled item within module

lokiare
August 21st, 2023, 16:58
Hotfixes

Flee, Mortals! The MCDM Monster Book (5E Compatible)

[Added] Missing Action-Oriented Creatures section.
[Fixed] Bloodfire coloring in orc images.
[Fixed] Split "melee or range" attacks so both options parse.
[Removed] Erroneous CR text from Decrepit Skeleton attack.