View Full Version : Replacing tokens
amanwing
August 2nd, 2023, 08:09
If I create my own tokens and replace all the monster tokens from the NPC list, could this cause problems at some point? For instance, could an update replace all my tokens again? And, is it possible to assign multiple tokens to an NPC for randomization?
Zacchaeus
August 2nd, 2023, 09:02
If you make copies of the NPCs first before giving them tokens then the copies will not be replaced when the module is updated. Anything which you edit in the original book (that is you don't make copies but edit the original) will not get written over on an update only in the campaign that you did the editing in. The original module will get updated.
You can't at this time give an NPC multiple tokens; you can. however, create encounters with the same NPC with different tokens. Just drag in the firts NPC; change the token in the encounter. Drag in another NPC and change the token etc.
amanwing
August 3rd, 2023, 07:58
If you make copies of the NPCs first before giving them tokens then the copies will not be replaced when the module is updated. Anything which you edit in the original book (that is you don't make copies but edit the original) will not get written over on an update only in the campaign that you did the editing in. The original module will get updated.
You can't at this time give an NPC multiple tokens; you can. however, create encounters with the same NPC with different tokens. Just drag in the firts NPC; change the token in the encounter. Drag in another NPC and change the token etc.
Do I understand this correctly, as long as I edit the token in my campaign even if I don't make a copy of the NPC it will NOT be replaced in the campaign even if the original module gets an update?
Zacchaeus
August 3rd, 2023, 09:49
Do I understand this correctly, as long as I edit the token in my campaign even if I don't make a copy of the NPC it will NOT be replaced in the campaign even if the original module gets an update?
Yes, provided you don't revert changes in the module anything that you edit from a module is saved in a special file inside the campaign folder. This is specifically so that changes don't get over-written by an update to the module.
amanwing
August 3rd, 2023, 13:59
Yes, provided you don't revert changes in the module anything that you edit from a module is saved in a special file inside the campaign folder. This is specifically so that changes don't get over-written by an update to the module.
Perfect. Thank you for your help!
Powered by vBulletin® Version 4.2.1 Copyright © 2024 vBulletin Solutions, Inc. All rights reserved.