lokiare
August 1st, 2023, 18:02
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
[Fixed] Infinite loop of updates to the Combat Tracker could occur when a Netrunner PC updated their Programs
Cyberpunk Red Black Chrome (Cyberpunk Red)
[Fixed] Effects issues on various items/cyberware
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Added Crazy Effect "Losing It" to Effects list
[Updated] Glitter Boy Armor now has an effect to halve damage from lasers
[Fixed] Some Iconic Edges not classified correctly. Fixed
[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
[Fixed] Fixed some NPCs and weapons
Aegis of Empires 5: Race for Shataakh-Ulm (Pathfinder RPG and D&D 3.5/ OGL)
[Added] NPC spell lists and ability actions
[Updated] NPC entries
[Updated] Treasure Parcels
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Cyberpunk Red: Core Rulebook (Cyberpunk Red)
[Fixed] Infinite loop of updates to the Combat Tracker could occur when a Netrunner PC updated their Programs
Cyberpunk Red Black Chrome (Cyberpunk Red)
[Fixed] Effects issues on various items/cyberware
Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Added Crazy Effect "Losing It" to Effects list
[Updated] Glitter Boy Armor now has an effect to halve damage from lasers
[Fixed] Some Iconic Edges not classified correctly. Fixed
[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)
[Fixed] Fixed some NPCs and weapons
Aegis of Empires 5: Race for Shataakh-Ulm (Pathfinder RPG and D&D 3.5/ OGL)
[Added] NPC spell lists and ability actions
[Updated] NPC entries
[Updated] Treasure Parcels