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View Full Version : Release Updates for July 11th, 2023



lokiare
July 11th, 2023, 18:01
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Pathfinder 2 RPG - Pathfinder Society Scenario #4-01: Year of Boundless Wonder (Pathfinder 2.0)

[Fixed] Fixed typo (HTML residue)
[Fixed] Player's map: people who did not owned the map pack arcane library could not see the map properly. Changed it so the map is reference directly INSIDE the module without needing a link. Thanks for DM Greg to point this out


Creatures & Treasures II (Rolemaster Classic)

[Added] RM specific tables.


Starfinder RPG - Starfinder Armory (Starfinder)

[Fixed] about 30 weapons that were not defined eac of kac


Deadlands Reloaded: The Last Sons (Savage Worlds)

Added Ruleset SWADE


[U]Deadlands - The 1880 Smith & Robards Catalog (Savage Worlds)

Reference Manual created
[Updated] Some item accessories changed to modifications
[Updated] Added Ruleset for SWADE to definition


[U]Savage Rifts: Savage Foes of North America (Savage Worlds Adventure Edition)

[Fixed] Some vehicles updated (weapons added etc.). Ref Manual corrections


Savage Rifts: Game Master's Handbook (Savage Worlds Adventure Edition)

Ref manual update from SWD to SWADE version


[U]Cyberpunk Red: Core Rulebook (Cyberpunk Red)

[Fixed] a rare edgecase where armor from ARMOR effect could not be equipped
subdermal grip to more accurately reflect the functionality it should be having (it goes on the arm, but takes a neuralware slot)
[fixed] combat tracker, refman builder, and other theme issues
[updated] themeManager to use new icon color function
[updated] themeManager for better compatibility with CPR-focused themes
[Updated] updated weapon range buttons to show dv on hover
[Fixed] fixed some issues around editing dvs while a weapon is equipped


[U]Tomb of the Kirin-Born Prince (5E Compatible)

[Fixed]


D&D Dragonlance: Shadow of the Dragon Queen (D&D fifth edition)

[Fixed] Linked to missing encounter for D5
[Fixed] Added missing treasure parcel for D5
[Fixed] the # of swords appearing in E3 Treasure Parcel to 1
[Fixed] wall for Sunward Fortress - D4
[Fixed] spelling for Heart's Hollow - Clystran NPC and encounter
[Fixed] Added a solid wall to Wheelwatch Outpost ground floor walls so they cannot be seen into from the wall.
[Fixed] Added the missing pin for Sunward Fortress
[Fixed] Added the missing pins for Bluemaw Cave


Pathfinder 2 RPG Ruleset (Pathfinder 2.0)

Removed deprecated CombatManager.onDrop code.


[U]Shadow of the Demon Lord (Shadow of the Demon Lord)

[Added] player ability to backup character (use before leveling up)
[Added] Other Attacks


Pathfinder 2 RPG - Pathfinder Lost Omens: The Mwangi Expanse (Pathfinder 2.0)

[Fixed] Anadi Lore "trainted" automation typo.


Pathfinder for Savage Worlds: Advanced Player's Guide (Pathfinder for Savage Worlds)

[Fixed] Formatting error in Eidolon entry.
[Added] Missing magic items.


Call of Cthulhu 7E (Ruleset) (Call of Cthulhu 7E)

[Fixed] - Conversion of NPC to PC Empty Appearance no longer makes the Personal Description Text Box disappear

superteddy57
July 11th, 2023, 19:51
Mutants and Masterminds 3E (Ruleset)

[Fixed] Bruises were being factored with all rolls instead of just Toughness checks.

lokiare
July 11th, 2023, 22:54
Hotfixes

Cyberpunk Red: Core Rulebook (Cyberpunk Red)

[Updated] subdermal grip to take both a limb and neural slot

Moon Wizard
July 12th, 2023, 19:18
Savage Worlds (Ruleset)

[Updated] Allow new modules created in Savage Worlds Deluxe ruleset to be loaded in Savage Worlds Adventure Edition ruleset.

superteddy57
July 13th, 2023, 16:57
Starfinder Armory (SFRPG)

[Fixed] Error produced when loading module due to a typo.

lokiare
July 13th, 2023, 17:19
Hotfixes

Pathfinder 2 RPG - Lost Omens: The Grand Bazaar (Pathfinder 2.0)

[Fixed] Re-push to live of damage type and trait fixes from February 2023.

lokiare
July 14th, 2023, 14:23
Hotfixes

Shadow of the Demon Lord (Shadow of the Demon Lord)

[Fixed] Boon/Bane bug resolved