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View Full Version : Allow/Disallow all modules fails with error



Trenloe
July 11th, 2023, 12:30
In the Module Activation window the Allow All or Disallow All functionality (right click options on the green tick or red X button) fail with the following error:


[7/11/2023 12:22:55 PM] [ERROR] Script execution error: [string "C:..leselection_filter:button_disallow"]:13: attempt to call field 'setPermissions' (a nil value)

This is present in 5E and any ruleset based on CoreRPG.

It would be nice to get a fix for this as it takes me a very long time to setup a new campaign with the player module access I require - i.e. I remove all access first and then add in a few modules.

Moon Wizard
July 12th, 2023, 21:04
I just pushed a CoreRPG update that should fix this issue. Please run a new Check for Updates, and try again.

Regards,
JPG

Trenloe
July 12th, 2023, 22:29
I just pushed a CoreRPG update that should fix this issue. Please run a new Check for Updates, and try again.
That's fixed it. Thank you very much!