PDA

View Full Version : Line of Sight and Lighting Issue



Zacchaeus
July 4th, 2023, 20:19
If a map has lights somewhere on it and a token is placed on the map then the player can faintly see the rooms with lights. The two images below illustrate this with the Cragmaw Hideout map from Lost Mine of Phandelver. This is a new campaign without extensions. In the first image the token has just been placed on the map and the player can see the room to the north of their position as faintly gray. If I remove the token, turn off lights and then replace the token the player can no longer see the room to the north and everything is as expected. Turning the lighting back on and moving the player token reveals the room to the north once again.

Edit: Here's an addendum. It looks like it may have something to do with range as well. In the same map as above if I move the token to the right then it also lights up the room which is lit on the right hand side of the map. If the token is far enough to the left when placed only the room to the north is 'visible'; but as I move it to the right the right hand room also lights up when I reach a certain point on the map.

pindercarl
July 4th, 2023, 21:01
Does this token have any vision types applied? E.g. darkvision.

Zacchaeus
July 4th, 2023, 21:17
No. It was just a blank character with nothing on it. I've tested with other characters and I joined someone else's game (it was they who reported the issue first on Discord). Vision or token lights doesn't seem important.

pindercarl
July 4th, 2023, 21:22
Thanks for the extra info. I found the bug.

Moon Wizard
July 4th, 2023, 21:57
A hot fix was just pushed for this issue. Please run a new Check for Updates, and try again.

Regards,
JPG

Zacchaeus
July 4th, 2023, 22:03
Jolly good. All fixed. Great stuff.