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View Full Version : 5E - Autognome "Armored Casing" not being applied (?)



Lo Zeno
July 3rd, 2023, 11:51
Not sure if this qualify as a bug, it feels like it but I might be wrong.
In Spelljammer Astral Adventurer's Guide, the Autognome race has a race trait called Armored Casing which grants the character Armored Class 13 + Dexterity modifier as long as they are not wearing armor. Other races that have similar traits that improve AC (e.g. the Lizardfolk's Natural Armor from Monsters of the Multiverse, the Tortle, or the Warforged in Eberron) have the AC changes automatically applied by FGU, but the Autognome hasn't.
To be fair it's not a big deal as I "worked around" it with an effect, but for the sake of consistency if all races with natural/improved AC are automated then shouldn't the Autognome be too?

Zacchaeus
July 3rd, 2023, 12:26
It needs a change to the ruleset code to automate such things. The one for Spelljammer just hasn't been implemented.

Moon Wizard
July 4th, 2023, 05:48
Just pushed a fix for this.
https://www.fantasygrounds.com/forums/showthread.php?78424-Release-Updates-for-July-3rd-2023&p=691959&viewfull=1#post691959

You may need to set the value to fix existing characters; but should recalc in the future and for new characters.

Regards,
JPG

Lo Zeno
July 4th, 2023, 09:56
Just pushed a fix for this.
https://www.fantasygrounds.com/forums/showthread.php?78424-Release-Updates-for-July-3rd-2023&p=691959&viewfull=1#post691959

You may need to set the value to fix existing characters; but should recalc in the future and for new characters.

Regards,
JPG

Brilliant, thanks for the fix