View Full Version : Lord of the Rings Roleplaying 5e
UltimateGM
June 8th, 2023, 23:54
Do you know if this is in the works? It is an add on or what I guess you could call source books for 5th edition from Free League. Is this coming to Fantasy Grounds? I searched else where before making this post but didn't see anything.
LordEntrails
June 9th, 2023, 04:08
If you couldn't find anything, then the answer is probably no. But...
Rulesets like this are rarely done by SmiteWorks themselves, they are usually done by community members or by the publishing company itself. If done by a community member, they usually don't announce it until it is in public testing or ready for release. If it's being done by the publisher (Free League) then you would have to ask them.
That said, you don't need a ruleset to play a specific game system. You might be able to get away with using the D&D 5E ruleset, but if not, you can always use one of the generic rulesets. Such as CoreRPG, XCore, or MoreCore. You won't have the automation you find in the D&D ruleset, but you can make a flexible character sheet that has all the info you need and manually resolve the game mechanics as needed. Check out those rulesets, I'm sure you can play using one of them if you are willing.
bayne7400
June 9th, 2023, 13:42
I wonder how similar it is to AIME? It sounds like you could use an extension. We have AIME on here. I actually built a ref manual for it and have runs some games in past.
HywelPhillips
June 9th, 2023, 14:18
My understanding from posts elsewhere is that licencing is likely to be an issue with any of the really big intellectual properties - and the Tolkien estate are one of the most scrupulous and careful about it.
The sticking point is likely to be that VTT use conflicts with the licences they hand out for the much more lucrative computer games.
So the advice I've seen was don't hold your breath for any official support for big IP products like this. The TTRPG publisher's licence probably doesn't allow them to do it.
Cheers, Hywel
Eldarc
June 16th, 2023, 18:19
It will not be officially created. I'm considering adapting the AiME extension to LotR 5e. I think it wouldn't take too much... I don't know, though I don't have coding skills, I just would use Ruleset Wizard and see what I can do.
Eldarc
June 21st, 2023, 23:00
First screenshots of what I've done so far
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LightBringer
June 25th, 2023, 09:59
First screenshots of what I've done so far
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That looks promising! There won't be any official adaptation, so any community work is precious.
Eldarc
June 26th, 2023, 00:19
Thank you!
Shadow section is almost complete. I (with some help :) ) have to apply an effect on Combat Tracker when Miserable and/or Anguished conditions are enabled (the checkboxes are automated) and fix some minor bugs. You can create Shadow Paths from a side bar menu and drag and drop them on the whole area in the charsheet where you see Shadow Path name and Flaws.
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Next would be travelling and the Journey Log
Eldarc
July 11th, 2023, 08:01
Hi again!
The extension is almost done. I've been working on it for the last 3 weeks along with my friend Noalco, who recently made an entire ruleset for a Spanish game called Tierras Quebradas, which is heavily inspired by Moor****'s novels (both the game and the ruleset are AWESOME, it's a shame they're not in English. You can find the ruleset here if you are a bit curious: https://forge.fantasygrounds.com/shop/items/1164/view)
So for the next days we'll be fixing some minor issues and tweaks and I hope we'll be able to upload it to the forge by the next weekend.
Below you'll find attached a screenshot that shows many of the extension new additions to the 5e ruleset so you have the best experience playing 5e LotR Roleplaying in Fantasy Grounds.
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vegaserik
July 11th, 2023, 20:45
Looks good!
chipmafia
July 14th, 2023, 04:54
This is fantastic news!
Eldarc
July 15th, 2023, 19:31
Hi!
You can download the extension here:
https://forge.fantasygrounds.com/shop/items/1276/view
And here's the new thread:
https://www.fantasygrounds.com/forums/showthread.php?78562-Unofficial-5e-The-Lord-of-the-Rings-Roleplaying-extension
chipmafia
July 16th, 2023, 00:47
Im going to be working on creating a module for the Shire adventures that were published. It will be a long WIP, but when it's finished, I'll make it available to the community.
vegaserik
July 16th, 2023, 02:29
Im going to be working on creating a module for the Shire adventures that were published. It will be a long WIP, but when it's finished, I'll make it available to the community.
You really can't share anything copyrighted.
chipmafia
July 16th, 2023, 03:25
Right. I thought about it after I posted. Thanks for the heads up.
Jonbens
August 1st, 2023, 02:27
Hi, first, really appreciate the work on the extension. I've been wanting to run a DnD game more like the Lord fo the Rings and I think that the 5e Version of LotR will make it much easier...and this, in turn has made it easier to run that on FGU. That being said, how are people handling the Heroic Cultures and Callings in LotR 5E? I've combined the extension with the basic 5E on FGU, but you still need to play with the Cultures and Callings included with 5E (When using the Character wizard). I'm not a Coder but, is there a way of adding new Cult. and Call. to the existing 5E set?
Corsair31
August 1st, 2023, 04:41
I would say search for "fantasy grounds unity custom class races" on YouTube. I personally used the custom class and race videos by Zacchaeus to get started. I'm not a coder and spent most of the early part of this year using a text editor to format info copied from the PDFs and then entered them into FGU. I used the old AiME extension for my own custom Middle-Earth conversion (combining AiME and LotR RP) and the module works pretty well with this new one.
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