View Full Version : Immune to Sneak Attacks; plus, adding conditions
Morfedel
May 27th, 2023, 22:50
So playing around with the beginners box and experimenting, I dropped a Sewer Ooze and experimented with sneak attacks; it said its immune to sneak attacks, but having the rogue roll the attack and damage, it took the full amount.
First, isnt sneak attack damage actually "precision" damage? It rolled a d6+pd6+4, assuming the p meant precision damage and, if so, is the immunity the ooze has incorrectly listed?
Also, is there an easier way to apply very common conditions such as flat footed? It feels a bit clumsy using the Effects window to apply these.
Birger Tucholski
May 27th, 2023, 23:32
you can Pull efects in the Macro Bar in the bottom. Another way is to set up the effect in the Player Sheet.
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i thing in this you find the flatfooted spell drag and drop in the Char sheet and the Player can handle it self
Morfedel
May 28th, 2023, 03:51
ok thanks for that. Any idea on the immunity to sneak attack problem I mentioned above?
Zacchaeus
May 28th, 2023, 08:08
I believe that if the damage string contains precision and the creature is immune to precision damage then that should work.
revanmaster
May 28th, 2023, 08:16
I did a attack on the bestiary version of the slime, and it's looking to work.
57446
Trenloe
May 28th, 2023, 08:46
So playing around with the beginners box and experimenting, I dropped a Sewer Ooze and experimented with sneak attacks; it said its immune to sneak attacks, but having the rogue roll the attack and damage, it took the full amount.
First, isnt sneak attack damage actually "precision" damage? It rolled a d6+pd6+4, assuming the p meant precision damage and, if so, is the immunity the ooze has incorrectly listed?
The "p" is just for a purple dice in the results - how FG shows dice from an effect.
"sneak attack" hasn't been coded fully (the Beginner Box doesn't include the precision damage type). We'll get that fixed in a future release. Thanks for reporting the issue.
MaxAstro
May 28th, 2023, 16:59
Note that outside of the Begginer Box this works correctly - sneak attack does precision damage. There aren't (that I am aware of) any creatures that are just immune to sneak attack, but creatures being immune to precision damage works just fine.
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