lokiare
May 23rd, 2023, 18:11
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Pathfinder Lost Omens: Absalom, City of Lost Omens (Pathfinder 2.0)
[Fixed] Pins on the Main Map revealed, other pins Updated
Shadow of the Demon Lord Tales of the Demon Lord (Shadow of the Demon Lord)
Paths and Weapons
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
[Fixed] Heavy Pulse/Beam Lasers do Mega Damage now.
Currency on items and vehicles now in long format (for shops extensions)
[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
[Added] Base ground speed indication (with SPEED effects) to chat message at start of turn.
[Added] [HOURS] duration option to NPC effect ability automation.
Shadow of the Demon Lord (Shadow of the Demon Lord)
[Fixed] Bug on NPC Attacks
Pathfinder 2 RPG - Age of Ashes AP 2: Cult of Cinders (Pathfinder 2.0)
[Fixed] Boggards missing the Grappled condition in their automation.
[Fixed] Damaging spells for Charau-Ka priests missing saving throws and damage for Daze spell.
Pathfinder 2 RPG - Age of Ashes AP 1: Hellknight Hill (Pathfinder 2.0)
[Fixed] Boggards missing the Grappled condition in their automation.
Honor + Intrigue (Barbarians of Lemuria)
Fixed Typo in Reference manual
[Fixed] Mind label now reads "Savvy" on magic tab
[Added] +1d6 and +2d6 damage buttons to desktop for damage rolls that receive a bonus from using certain maneuvers
[Added] Savvy can now be selected as a modifier for certain attacks (maneuver ) types
[U]Deadlands Reloaded: The Last Sons (Savage Worlds)
[Fixed] Changed Token links to Core Letter Tokens 5/18 21:46
[Fixed] Complete Redo of Modules
Odyssey of the Dragonlords (5E Compatible)
[Updated] Parcel fix.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Pathfinder Lost Omens: Absalom, City of Lost Omens (Pathfinder 2.0)
[Fixed] Pins on the Main Map revealed, other pins Updated
Shadow of the Demon Lord Tales of the Demon Lord (Shadow of the Demon Lord)
Paths and Weapons
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
[Fixed] Heavy Pulse/Beam Lasers do Mega Damage now.
Currency on items and vehicles now in long format (for shops extensions)
[U]Pathfinder 2 RPG Ruleset (Pathfinder 2.0)
[Added] Base ground speed indication (with SPEED effects) to chat message at start of turn.
[Added] [HOURS] duration option to NPC effect ability automation.
Shadow of the Demon Lord (Shadow of the Demon Lord)
[Fixed] Bug on NPC Attacks
Pathfinder 2 RPG - Age of Ashes AP 2: Cult of Cinders (Pathfinder 2.0)
[Fixed] Boggards missing the Grappled condition in their automation.
[Fixed] Damaging spells for Charau-Ka priests missing saving throws and damage for Daze spell.
Pathfinder 2 RPG - Age of Ashes AP 1: Hellknight Hill (Pathfinder 2.0)
[Fixed] Boggards missing the Grappled condition in their automation.
Honor + Intrigue (Barbarians of Lemuria)
Fixed Typo in Reference manual
[Fixed] Mind label now reads "Savvy" on magic tab
[Added] +1d6 and +2d6 damage buttons to desktop for damage rolls that receive a bonus from using certain maneuvers
[Added] Savvy can now be selected as a modifier for certain attacks (maneuver ) types
[U]Deadlands Reloaded: The Last Sons (Savage Worlds)
[Fixed] Changed Token links to Core Letter Tokens 5/18 21:46
[Fixed] Complete Redo of Modules
Odyssey of the Dragonlords (5E Compatible)
[Updated] Parcel fix.