lokiare
April 25th, 2023, 18:16
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Beginner Box (Pathfinder 2.0)
[Fixed] Ghoul paralysis ability not applying on failure/critfailure
Shadow of the Demon Lord Uncertain Faith (Shadow of the Demon Lord)
Various updates
[U]Fantasy Companion (SWADE) (Savage Worlds Adventure Edition)
[Fixed] Missing potions and scrolls
Rappan Athuk (5E Compatible)
[Removed] Read Only so that story entries could be unlocked.
[Removed] letter B added to named NPCs which denoted NPC stated in the index of PDF.
[Fixed] two encounters that were missing NPC links
[Added] Treasure Parcel to story entry that denoted Treasure.
Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
[Fixed] DCC spells not visible in MCC programs library.
[Fixed] DCC spell records are blank.
Custom dice damage type labels for gas, heat, mithril, and radiation to match format of other damage types.
[U]Level Up Extension (5E Compatible)
Dwarf heritage trait Creator's Blessing triggers a dialog box to select tool proficiency.
[Updated] Elf heritage gift Mystic Rapport adds proficiency in the Arcana skill.
[Updated] Planetouched heritage gift Aasimar adds the Celestial language.
[Updated] Villager cultural trait Farm Life adds proficiency in the Animal Handling skill.
[U]Shadow of the Demon Lord: Occult Philosophy (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Terrible Beauty (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Tales of the Demon Lord (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Hunger in the Void (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Demon's Lord Companion (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord (Shadow of the Demon Lord)
[Fixed] Combat Tracker tweaks
Weapon Ranges
[Fixed] Defense Effects
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Alignment and Type added to Character sheet in preparation for SWADE 5.7.0 vs Effects (which will also work vs players as well as vs the enemy! Thanks Ikael.
[Updated] Added some extra automation and function for races - Altara Common Knowledge (check the Ref Manual).
[Updated] Ref manual update
[Fixed] Extension theme remnant removed from Rifts extension
[U]Deadlands: The Weird West (Core Rules Book) (Savage Worlds)
Compatibility update
[U]Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
[Added] Type and Alignment fields in character sheet. These are used to define PC keywords
Savage Worlds Deluxe Ruleset (Savage Worlds)
Compatibility update
[U]Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
Keywords added to medieval weapons
[U]Savage Worlds Base (Savage Worlds)
[Fixed] Mounted weapons does not show operator's strength in damage field
[Added] Convinction field in NPC record sheet
[Added] Type field in NPC record sheet. Use to define keywords for NPC
[Added] Race and Gender fields in character sheet are used to define keywords for PC
[Added] Each combatant will have one or more of following keywords out of the box: Wild Card or Extra, either PC, NPC or Vehicle and either Friend, Foe or Neutral based on faction
[Added] Versus effect framework (vs TYPE). Use to apply effects to opponents with TYPE keyword. For instance [Attack vs Evil +1] or [Double Damage vs Evil] would only apply if opponent has Evil keyword
[Added] Keywords field in modification record sheet
[Added] Weapon's modification keywords are included when making attack
[Added] Character's keyword are included when making attack
[Added] @Unstoppable effect keyword. Use to define is character has unstoppable ability to resist damage
[Added] Unstoppable effect toggle option in combat tracker pending attack section's radial menu
[Added] Players can see and use their controlled PC/NPC bennies in combat tracker
Combat tracker's actor type database node renamed from `type` to `kind` because records entities already `type` field and it was conflicting with combat tracker data
[Fixed] Arcane skill could match only to one arcane background
[Fixed] Modification keywords are lost when added to records
[Fixed] Sub-abilities are not checked when trying to find edge with name from library
[U]Cyberpunk Red - Tales of the RED: Street Stories (Cyberpunk Red)
[Fixed] Typos in some image names from "Agents of Desire"
Cyberpunk Red Black Chrome (Cyberpunk Red)
[Fixed] Added correct price to SWAT external linear frame
Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
[Fixed] Boss Skrawng and Mister Beak
Pathfinder 2 RPG - Abomination Vaults (Pathfinder 2.0)
[Fixed] Image link in the Hall of Portraits
The Secret Files of Section D (Savage Worlds Adventure Edition)
[Added] portraits for archetypes
Super Powers Companion: Tales of the Doom Guard (Savage Worlds Adventure Edition)
Changed module display name to use the capitalized words Doom Guard. This will enable the Super Powers extention to automatically load the adventures at campaign set up.
[Updated] Compiled module using latest ruleset.
[U]ICONS Superpowered Roleplaying: The Assembled Edition (ICONS Superpowered Roleplaying)
[Added] added new npc.lua to fix error message when loading NPCs
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Beginner Box (Pathfinder 2.0)
[Fixed] Ghoul paralysis ability not applying on failure/critfailure
Shadow of the Demon Lord Uncertain Faith (Shadow of the Demon Lord)
Various updates
[U]Fantasy Companion (SWADE) (Savage Worlds Adventure Edition)
[Fixed] Missing potions and scrolls
Rappan Athuk (5E Compatible)
[Removed] Read Only so that story entries could be unlocked.
[Removed] letter B added to named NPCs which denoted NPC stated in the index of PDF.
[Fixed] two encounters that were missing NPC links
[Added] Treasure Parcel to story entry that denoted Treasure.
Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
[Fixed] DCC spells not visible in MCC programs library.
[Fixed] DCC spell records are blank.
Custom dice damage type labels for gas, heat, mithril, and radiation to match format of other damage types.
[U]Level Up Extension (5E Compatible)
Dwarf heritage trait Creator's Blessing triggers a dialog box to select tool proficiency.
[Updated] Elf heritage gift Mystic Rapport adds proficiency in the Arcana skill.
[Updated] Planetouched heritage gift Aasimar adds the Celestial language.
[Updated] Villager cultural trait Farm Life adds proficiency in the Animal Handling skill.
[U]Shadow of the Demon Lord: Occult Philosophy (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Terrible Beauty (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Tales of the Demon Lord (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Hunger in the Void (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord Demon's Lord Companion (Shadow of the Demon Lord)
Various updates
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Shadow of the Demon Lord (Shadow of the Demon Lord)
[Fixed] Combat Tracker tweaks
Weapon Ranges
[Fixed] Defense Effects
[Updated] Weapon/Attack ranges
[Updated] Defense
[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)
Alignment and Type added to Character sheet in preparation for SWADE 5.7.0 vs Effects (which will also work vs players as well as vs the enemy! Thanks Ikael.
[Updated] Added some extra automation and function for races - Altara Common Knowledge (check the Ref Manual).
[Updated] Ref manual update
[Fixed] Extension theme remnant removed from Rifts extension
[U]Deadlands: The Weird West (Core Rules Book) (Savage Worlds)
Compatibility update
[U]Pathfinder for Savage Worlds Core Rules (Pathfinder for Savage Worlds)
[Added] Type and Alignment fields in character sheet. These are used to define PC keywords
Savage Worlds Deluxe Ruleset (Savage Worlds)
Compatibility update
[U]Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
Keywords added to medieval weapons
[U]Savage Worlds Base (Savage Worlds)
[Fixed] Mounted weapons does not show operator's strength in damage field
[Added] Convinction field in NPC record sheet
[Added] Type field in NPC record sheet. Use to define keywords for NPC
[Added] Race and Gender fields in character sheet are used to define keywords for PC
[Added] Each combatant will have one or more of following keywords out of the box: Wild Card or Extra, either PC, NPC or Vehicle and either Friend, Foe or Neutral based on faction
[Added] Versus effect framework (vs TYPE). Use to apply effects to opponents with TYPE keyword. For instance [Attack vs Evil +1] or [Double Damage vs Evil] would only apply if opponent has Evil keyword
[Added] Keywords field in modification record sheet
[Added] Weapon's modification keywords are included when making attack
[Added] Character's keyword are included when making attack
[Added] @Unstoppable effect keyword. Use to define is character has unstoppable ability to resist damage
[Added] Unstoppable effect toggle option in combat tracker pending attack section's radial menu
[Added] Players can see and use their controlled PC/NPC bennies in combat tracker
Combat tracker's actor type database node renamed from `type` to `kind` because records entities already `type` field and it was conflicting with combat tracker data
[Fixed] Arcane skill could match only to one arcane background
[Fixed] Modification keywords are lost when added to records
[Fixed] Sub-abilities are not checked when trying to find edge with name from library
[U]Cyberpunk Red - Tales of the RED: Street Stories (Cyberpunk Red)
[Fixed] Typos in some image names from "Agents of Desire"
Cyberpunk Red Black Chrome (Cyberpunk Red)
[Fixed] Added correct price to SWAT external linear frame
Pathfinder 2 RPG - Pathfinder Adventure Path #163: Ruins of Gauntlight (Abomination Vaults 1 of 3) (Pathfinder 2.0)
[Fixed] Boss Skrawng and Mister Beak
Pathfinder 2 RPG - Abomination Vaults (Pathfinder 2.0)
[Fixed] Image link in the Hall of Portraits
The Secret Files of Section D (Savage Worlds Adventure Edition)
[Added] portraits for archetypes
Super Powers Companion: Tales of the Doom Guard (Savage Worlds Adventure Edition)
Changed module display name to use the capitalized words Doom Guard. This will enable the Super Powers extention to automatically load the adventures at campaign set up.
[Updated] Compiled module using latest ruleset.
[U]ICONS Superpowered Roleplaying: The Assembled Edition (ICONS Superpowered Roleplaying)
[Added] added new npc.lua to fix error message when loading NPCs