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View Full Version : Release Updates for April 11th, 2023



lokiare
April 11th, 2023, 19:02
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Shadow of the Demon Lord Terrible Beauty (Shadow of the Demon Lord)

Parcels and Equipment


[U]Shadow of the Demon Lord (Shadow of the Demon Lord)

Players Guide Fixes
[Updated] Ancestries


[U]Shadow of the Demon Lord Adventure Pack 4 (Shadow of the Demon Lord)

Parcels and NPCs


[U]Savage Rifts(R): Arcana & Mysticism (Savage Worlds Adventure Edition)

[Fixed] Missing MARS Frameworks!


2E Ruleset (2E Compatible)

[Added] Support for CoreRPG blood splatters


Rifts: The Garnet Town Gambit (Revised Edition) (Savage Worlds Adventure Edition)

Reference manual tidy up and corrections


[U]Savage Rifts: Blood and Banes (Savage Worlds Adventure Edition)

GM Reference Manual updated
[Updated] Racial abilities and minor update


[U]Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)

racial abilities updated


[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)

[Fixed] Minor bugs
Dog Boy and Breed Advantage updated.


[U]Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)

updated racial abilities and some cross references.
[Updated] Dragon Hatchling Frameworks update to contain all the base Hatchling abilities.


[U]Cyberpunk Red - Tales of the RED: Street Stories (Cyberpunk Red)

Encounters that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List


[U]Cyberpunk RED Data Pack (Cyberpunk Red)

Encounters that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List


[U]Cyberpunk Red: Core Rulebook (Cyberpunk Red)

Encounters in the GM module that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List
[Updated] Random Encounters in the core module reworked to use sub-tables, and those that reference # of PCs changed to use random encounter types keyed of the number of PCs in the Party List
[Fixed] Typo in Popup Grenade Launcher


[U]Breath of Life - The Spelljack (5E Compatible)

[Updated] For the changes in the base PDF
[Fixed] The descriptions for spellslinging bows/crossbows

superteddy57
April 12th, 2023, 05:27
Star Trek Adventures 2d20 (Ruleset)

[Fixed] Training offering incorrect bonuses

superteddy57
April 14th, 2023, 05:38
Fallout 2d20 (Ruleset)

[Fixed] Error when attempting to update a character ally due to typo for function call.
[Fixed] Connected client throws error when attempting to access NPC records

lokiare
April 16th, 2023, 17:45
Hotfixes

Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)

[Fixed] Arcane Backgrounds missing! Restored


Cyberpunk Red: Core Rulebook (Cyberpunk Red)

[Fixed] An error would occur if players opened read only General Items or Fashionware Cyberware


Shadow of the Demon Lord Monstrous Pack 1 - The Undead (Shadow of the Demon Lord)

Changed to ver 03


[U]Cyberpunk Red - Tales of the RED: Street Stories (Cyberpunk Red)

[Fixed] Previously posted update was missing
[Updated] Some text that should have been Chat text was updated
[Added] Additional unused tokens exported to be included in module assets