Kelrugem
April 8th, 2023, 10:38
Hi :)
Ruleset: 3.5E :)
1. As in the title, I currently play with isometric grids and maps, and I know that isometric tokens are not really supported as reported here: https://www.fantasygrounds.com/forums/showthread.php?54319-Isometric-token-positioning-diagonal-distance-calculation-problems-and-pointers
But I think I found something new regarding the measuring: The newer height label is not really taken into account when calculating the distance (see the screenshot); the distance is changed sometimes when changing the height, but if I change further then it may take a lot of height until the distance is updated (and then the shown distance is much too low) :)
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=56995&stc=1&d=1680946065
2. As a side effect, the distance arrow is not properly drawn between the borders of the occupied spaces :)
3. The raw distance measure is also not properly working, I think. I think it is "raw" in sense of "no code adjustments", but it is not raw in sense of being "Euclidean measure where the two axes are viewed as x- and y-axis" (so, in the sense of that going parallel along the axes gives for example proper values of multiples of 5 feet, which does not happen right now). I hope you know what I mean :) But I honestly do not expect that you fix that and try to do that calculation. Just for completeness I mention it :)
I also know that isometric stuff is not so highly supported because of the lack of demand, but I just want to throw in that the demand may just not be as high because of the lack of support; people do not expect it to work well, so they do not try it out (also combined with the lack of assets e.g. in the art subscription) :) But a better support may change that :D *rolls persuasion* I hope that fixing the height is at least not so difficult :)Thank you :)
Kel
Ruleset: 3.5E :)
1. As in the title, I currently play with isometric grids and maps, and I know that isometric tokens are not really supported as reported here: https://www.fantasygrounds.com/forums/showthread.php?54319-Isometric-token-positioning-diagonal-distance-calculation-problems-and-pointers
But I think I found something new regarding the measuring: The newer height label is not really taken into account when calculating the distance (see the screenshot); the distance is changed sometimes when changing the height, but if I change further then it may take a lot of height until the distance is updated (and then the shown distance is much too low) :)
https://www.fantasygrounds.com/forums/attachment.php?attachmentid=56995&stc=1&d=1680946065
2. As a side effect, the distance arrow is not properly drawn between the borders of the occupied spaces :)
3. The raw distance measure is also not properly working, I think. I think it is "raw" in sense of "no code adjustments", but it is not raw in sense of being "Euclidean measure where the two axes are viewed as x- and y-axis" (so, in the sense of that going parallel along the axes gives for example proper values of multiples of 5 feet, which does not happen right now). I hope you know what I mean :) But I honestly do not expect that you fix that and try to do that calculation. Just for completeness I mention it :)
I also know that isometric stuff is not so highly supported because of the lack of demand, but I just want to throw in that the demand may just not be as high because of the lack of support; people do not expect it to work well, so they do not try it out (also combined with the lack of assets e.g. in the art subscription) :) But a better support may change that :D *rolls persuasion* I hope that fixing the height is at least not so difficult :)Thank you :)
Kel