View Full Version : Blue Dungeon Generator and Geomorphs

April 7th, 2023, 18:13
I wanted to start a thread here if anyone had suggestions or problems with the Module.

Some detail on how i chose to do dynamic lighting.
To maintain the blue aesthetic i used non openable windows as wall lines and used regular walls 1/2 a square back from the edge, except for the exterior. Those are walled right on the edge to eliminate light seepage between tiles.

A short video showing how to use the tiles. (https://www.youtube.com/watch?v=6bvLi4S0nGc)
I fixed the error you see when i try to search for the first tile. I need to do a new video.

April 7th, 2023, 18:56
I've moved this thread to the Paid Creations sub-forum as this is related to a discussions and support for a paid product.

April 7th, 2023, 19:24

December 7th, 2023, 01:00
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