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View Full Version : Release Updates for April 4th, 2023



lokiare
April 4th, 2023, 18:40
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Shadow of the Demon Lord (Shadow of the Demon Lord)

Platers Handbook Updates
[Updated] Ancestries (ruleset)


[U]Level Up Extension (5E Compatible)

[Fixed] Languages not added when culture dropped to char sheet.


Cyberpunk Red: Core Rulebook (Cyberpunk Red)

[Fixed] Adding the Nomad Role to a Character Sheet with a different Role did not immediately update relevant skills


Level Up Adventurer's Guide (5E Compatible)

[Fixed] Some typos
[Fixed] Bard ability at wrong level


Savage Rifts: The Tomorrow Legion Archetypes - Set 2 #SWADE (Savage Worlds Adventure Edition)

Update for new Frameworks


[U]Savage Rifts(R): Tomorrow Legion Field Manual (Savage Worlds Adventure Edition)

Frameworks updated


[U]Savage Rifts: Blood and Banes (Savage Worlds Adventure Edition)

Frameworks updated


[U]Savage Rifts: The Tomorrow Legion Archetypes - Set 1 #SWADE (Savage Worlds Adventure Edition)

Update for new Frameworks
[Updated] Updated to reflect Iconic Framework changes


[U]Savage Rifts(R) North America: Empires of Humanity (Savage Worlds Adventure Edition)

Frameworks updated
[Updated] Breed Advantage update


[U]Rifts (R): The Tomorrow Legion Player's Guide (Savage Worlds)

[Added] Separated Rifts theme from Rifts Setting extension
Frameworks Updated
[Updated] Breed Advantage moved to Edge, automation removed.
[Updated] Theme Frames removed
[Added] Dog Boy Breed varieties added as seperate "Races"
[Fixed] Theme mostly disabled (so GM can choose from others)


[U]Savage Worlds Base (Savage Worlds)

[Added] Arcane Device support in Item, Armor and Weapon record sheets
[Added] Use Power Point button in character sheet and combat tracker Arcane Background list
[Added] Quicker effect will re-draw action cards until 8 or higher is drawn
Combat tracker identification is propagated to all entries with the same record source
[Fixed] Attack and damage rolls does not process effect keywords
[Fixed] "Deal card" and "Award Conviction" radial menu options on PC portraits does not work
[Fixed] Edge sub-abilities does not import Arcane Background records
[Fixed] Player card hand title is blank
[Fixed] Script error when dragging use ammo and use power point buttons
[Fixed] Combat tracker does not initialize added NPC's faction and identification properly
[Fixed] Combat tracker effects can dissapear while typing
[Fixed] Combat tracker action card selection does not update for players
[Fixed] Locked weapon and attack record sheets can show blank damage field
[Removed] Chase card highlight option


[U]Kingdoms & Warfare (5E Compatible)

[Fixed] The experience, unit type, and armor cyclers on the unit sheet were broken. Now they're not.


Science Fiction Companion (Savage Worlds)

Compatibility update


[U]Deadlands Reloaded: Player's Handbook (Savage Worlds)

Compatibility update


[U]Savage Worlds: Necropolis 2350 Player Guide (Savage Worlds)

[Fixed] Script error on startup


Shadow of the Demon Lord Adventure Pack 4 (Shadow of the Demon Lord)

[Fixed] Parcels


Pathfinder 2 RPG - Abomination Vaults (Pathfinder 2.0)

[Fixed] Mister Beak and Boss Skrawng


Starfinder RPG - Alien Archive (Starfinder)

[Added] All the new Alien Archive changes. New tokens, New Reference Manual, NPC's Redone, Campaign Files, Images changed from jpg's to png's.


Colonial Marines Operations Manual (Alien Roleplaying Game)

[Fixed] Typos in Player's Section module


A Wicked Secret & And Other Mysteries (Vaesen)

[Fixed] Reference Manual link to image handout


Vaesen - Nordic Horror Roleplaying (Vaesen)

[Updated] Player's Section module with typo fixes & style adjustments

superteddy57
April 5th, 2023, 04:45
Fallout 2d20 (Ruleset)

[Fixed] Error when changing carried state for item
[Fixed] Recursive call on max ammo when adjusting carried state[Fixed] Recursive call on max ammo when adjusting carried state

Moon Wizard
April 6th, 2023, 17:19
CoreRPG (and layered rulesets)

[Added] Group combo selection box in campaign list views.
[Added] Source information in module list views.
[Fixed] Replaced Charlemagne font with Noto Serif and existing fonts to ensure better UTF compatibility.
[Fixed] Intermittent script error when dragging record to new group when viewing a different group.
[Fixed] Delete buttons incorrectly appearing on (All) and (Uncategorized) groups when editing groups in campaign lists.
[Added][DEV] Added Noto Serif font family to CoreRPG files.


Dungeons and Dragons (5E)

[Added] Gear view for Item records.
[Added] Support new effect notation in NPC actions for upcoming books.
[Fixed] Official D&D theme dice tower graphical glitch.


Vampire the Masquerade

[Fixed] Script error on player client when combat tracker health status changed.
[Fixed] SPC notes tab labels overlapping.

lokiare
April 6th, 2023, 20:19
Hotfixes

Starfinder RPG - Alien Archive (Starfinder)

[Fixed] Missing files in module.


Savage Worlds Base (Savage Worlds)

[Fixed] Effects are not imported correctly when ability is added to character sheet
[Fixed] Modifications are not shown in Armor record sheet

lokiare
April 7th, 2023, 19:46
Hotfixes

Starfinder RPG - Alien Archive (Starfinder)

[Added] Missing files to module folder.