View Full Version : FX Layer Issue in 4.3.7
rocketvaultgames
March 29th, 2023, 17:34
After the update to 4.3.7 today, FX layers seem to be acting strangely.
Clouds are black instead of white.
Change Color seems to darken the entire image even with a mask applied.
This all looked perfect yesterday (light fog on the river and in the bay).
56893
Zacchaeus
March 29th, 2023, 17:39
I'm unable to reproduce. Is there anything else I need to do in order to get the same result (I note also you have three cloud layers?)
Oh, and of course extensions? Can you reproduce in a campaign without extensions?
rocketvaultgames
March 29th, 2023, 17:59
Starting with a fresh image (no extensions enabled, but an ongoing campaign): Image - New... drag map from Assets
Add 1 Clouds layer with default settings - map becomes very dark:
Even moving all sliders to 0 and leaving cloud layer showing, the map is very dark.
Duplicating cloud layers just makes things darker with each new layer (becoming near black at 3 layers of default clouds, the clouds do still exist). (I had multiple layers previously for denser clouds nearer the water)
Starting from scratch again with the intent to add a semi-transparent green overlay over the Insight Park SE corner of the city with an Adjust Colors layer:
Map gets darker right away with just default values.
Add a mask covering everything, darkness remains.
Hide layer, darkness goes away.
Rain and Parchment also cause darkening regardless of slider settings.
All other FX seem to work normally.
pindercarl
March 29th, 2023, 18:11
This bug has been identified. I expect that a hot fix will be released today.
rocketvaultgames
March 29th, 2023, 18:20
Fantastic. Thanks much!!
(Any chance of getting the lightning visual effect back in the high-intensity Rain FX?)
Moon Wizard
March 29th, 2023, 18:45
Just pushed the hot fix for this issue. Please run a new Check for Updates.
Regards,
JPG
Powered by vBulletin® Version 4.2.1 Copyright © 2026 vBulletin Solutions, Inc. All rights reserved.