bayne7400
March 1st, 2023, 03:25
I started working on this a bit tonight. Here are the basic effects I think we can use in the game:
Ability: STRENGTH AGILITY MIND APPEAL
Combat: RANGED, MELEE, ATK, DEFENCE
Damage: DMG, PROTECTION
I think with those we can build out most everything. I couldn't think of any conditions. I could encode "Offensive Stance" but really we can just make it like this Offensive Stance;ATK:1;DEFENCE:-1
I already coded the offensive effects in even as far strength impacts damage (half for ranged etc). So if you can think of some I am missing or could be useful let me know!
Ability: STRENGTH AGILITY MIND APPEAL
Combat: RANGED, MELEE, ATK, DEFENCE
Damage: DMG, PROTECTION
I think with those we can build out most everything. I couldn't think of any conditions. I could encode "Offensive Stance" but really we can just make it like this Offensive Stance;ATK:1;DEFENCE:-1
I already coded the offensive effects in even as far strength impacts damage (half for ranged etc). So if you can think of some I am missing or could be useful let me know!