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Shogar
February 23rd, 2023, 18:54
Trying to setup the coding for saves vs dragon breath weapon and dragon fear.

Using - Dragon Slayer; IFT: TYPE(dragon); SAVE: [PRF] dexterity, wisdom

What it shows is an increase in saves for dex and wis (base of +5, +2 respectively) of +2 (current prof) but when you roll it adds only the normal bonus of +5 or +2 without the +2 weather its a dragon or something else.

Update: Dragon Slayer (ac); IFT: TYPE (dragon); AC: 2 this applies the AC for any attacker, not just dragons

Any ideas what I'm missing?

Zacchaeus
February 23rd, 2023, 19:26
Your problem is that SAVE is not a targeted effect. For more information on targeted effects see here https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/996642031/5E+Effects+for+Advanced+Automation#Effect-Targeting

What that means is that you can't include it in an IF or IFT effect. In your case you can create an effect of SAVE:2 and just apply it when you are about to be breathed on by a dragon.

It's a similar situation with AC. Whilst it can, in certain circumstances, be used as a targeted effect it won't work with what you want to do.

So your only option is to create an effect of AC:2 and apply just before being attacked by a dragon.

Shogar
February 23rd, 2023, 19:30
Ok. Thanks for the info.

Nyarly Dude
February 25th, 2023, 19:39
Using https://forge.fantasygrounds.com/shop/items/155/view ("Better Combat Effects Gold", paid extension)



Dragon Slayer; IF: SOURCE(dragon); AC: 2; SAVE: [PRF] dexterity, wisdom; [SELF]

Worked in local testing, anyway. Both a defense modifier and a save modifier were triggered with a young red dragon, but not triggered by a mind flayer. Don't think the 'SOURCE' conditional is supported by the older, free version ("Better Combat Effects").