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View Full Version : Effect Damage Issue



Paperclipkiller
February 18th, 2023, 19:38
When you have an effect like "Item; DMG: 2d6 lightning, melee, critical" and then you add another effect that does lightning damage like "DMG: 2d8 lightning", the second effect that is 2d8 lightning does not get doubled on a Critical Hit. It combines it in the damage calculation with the "2d6 lightning, critical" effect which the `critical` tag is preventing the 2d8 from getting doubled.

Additionally, if you have that "critical" effect on the PC, if they don't crit but add the "DMG: 2d8 lightning" then it will not add the 2d8 lightning due to being combined with the "critical" tag anyway.

Moderator: Moved to House of Healing since this is a ruleset issue and not a module related one.

Zacchaeus
February 18th, 2023, 21:52
I can reproduce this. If the two effects have the same damage type they seem to cancel one another out. It works fine if the effects have different damage types (like DMG: 2d8, lightning, critical and DMG: 2d8, fire).