View Full Version : Manually changing ability scores.
Corune
February 17th, 2023, 21:27
I'm currently GM'ing a campaign for a friend and he wants to use the feature where he chooses two boosts instead of taking the ancestry ones. There doesn't seem to be an option for that, that we can find, so we're trying to do it manually, but there doesn't seem to be a way to input a stat manually. Anyone have any advice? Thanks!
Orlok
February 17th, 2023, 22:02
There is no built-in way to do boosts other than RAW (and I don't think the recent errata has been incorporated), but my groups adjust attributes manually by putting the pointer over the value, holding the CRTL key and using the mouse wheel to increase or decrease, or putting values in the Misc column.
Corune
February 17th, 2023, 22:04
Thanks so much! I'm modding my ruleset to try and get Backpacks to work properly, so maybe I'll see what I can do about this, too! Thanks!!
Montis
February 18th, 2023, 14:51
Thanks so much! I'm modding my ruleset to try and get Backpacks to work properly, so maybe I'll see what I can do about this, too! Thanks!!
There's an extraplanar container extension (https://forge.fantasygrounds.com/shop/items/13/view) on the forge, you can probably use some of that code or maybe even only the extension itself
Xargun
February 21st, 2023, 20:01
Thanks so much! I'm modding my ruleset to try and get Backpacks to work properly, so maybe I'll see what I can do about this, too! Thanks!!
I just made a custom Backpack Item with a -2 Bulk.
Xargun
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