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View Full Version : Occluder issues with doors and Trim interior occluder tool



bayne7400
February 12th, 2023, 19:21
Not sure if this is known issue. See attached image. DM view on left Player View on right. Player can see through sides of door into walls. I do not remember this being an issue before.


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Sulimo
February 12th, 2023, 20:11
Pretty sure that is by design.

The Door Occluder is designed to allow being seen into but not out of. Or to put it another way: the tokens can see through one Door line, but the second one blocks sight.

To fix this issue, there should be a wall on either side of the door.

I do not have that particular image, but it would look something like this.

https://i.imgur.com/n2RMKr8.png

LordEntrails
February 12th, 2023, 21:12
So I make my doors thinner, but also as Sulimo says, you need to either put wall stubs or full walls down the sides of the corridors if your doors go full hall width.

bayne7400
February 12th, 2023, 21:16
Ok I just need stubs. I just had never noticed before but probably never paid attention using the clip tool either. Thanks guys