View Full Version : Strange LOS behaviour
lousilver
February 10th, 2023, 01:19
Hi, as shown in the attachment, the wall occluder to the left of the PC doesn't seem to work. Moreover, it's behaviour changes depending on where the PC is standing (working/non-working). If I move that node in the middle up, it closes off the exposed area. I deleted the offending occluder and moved the node all the way up, and that seems to have fixed the problem.
BushViper
February 10th, 2023, 06:27
Hi, as shown in the attachment, the wall occluder to the left of the PC doesn't seem to work. Moreover, it's behaviour changes depending on where the PC is standing (working/non-working). If I move that node in the middle up, it closes off the exposed area. I deleted the offending occluder and moved the node all the way up, and that seems to have fixed the problem.
You've probably already tried this, but does deleting all the points in the area and re-placing them help?
Zacchaeus
February 10th, 2023, 09:26
Hi, as shown in the attachment, the wall occluder to the left of the PC doesn't seem to work. Moreover, it's behaviour changes depending on where the PC is standing (working/non-working). If I move that node in the middle up, it closes off the exposed area. I deleted the offending occluder and moved the node all the way up, and that seems to have fixed the problem.
This is a known issue which the devs are aware of but have been unable, as yet, to figure out a solution. At present moving the node a little as you have done fixes the problem.
ddavison
February 10th, 2023, 14:10
Thanks lousilver,
It is a known issue we haven't been able to resolve after spending a fair amount of development effort. We have it on a list to revisit and attempt to fix again at a later date, but for now our recommendation is to redo the nodes slightly so that they go away.
lousilver
February 10th, 2023, 23:34
You've probably already tried this, but does deleting all the points in the area and re-placing them help?
Yes and yes.
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