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seansps
February 7th, 2023, 21:45
We aim to release a number of the free DLCs that R. Talsorian has put out to the Forge, specifically, those that add meaningful Items, Cyberware, NPCs, etc.

This will be the master list of all DLCs we have converted with links to the Forge! We will update this thread as new ones become available. Some DLCs require ruleset changes to properly support with automation, so those will come later. All DLCs will be in the vault and require a purchase of the official Cyberpunk RED ruleset. (https://www.fantasygrounds.com/store/product.php?id=IPFGCPRRTG)

Please report any issues you find with them here so we can address them.

Current DLCs


12 Days of REDmas https://forge.fantasygrounds.com/shop/items/2205/view
Achievements and Loot Boxes: https://forge.fantasygrounds.com/shop/items/1147/view
All About Agents https://forge.fantasygrounds.com/shop/items/1721/view
Cargo Containers & Cube Hotels: https://forge.fantasygrounds.com/shop/items/1051/view
Corporate Conapts & Studio Apartments: https://forge.fantasygrounds.com/shop/items/1319/view
Cyberchairs: https://forge.fantasygrounds.com/shop/items/1031/view
Digital Dating: https://forge.fantasygrounds.com/shop/items/1255/view
Elflines Online: https://forge.fantasygrounds.com/shop/items/1021/view (Unlocks an ELO mode for the Character Wizard, and contains Elflines Online, Elflines Online Expansion Pack 1, and Daeric Sylar's Guide.)
Going Quiet https://forge.fantasygrounds.com/shop/items/2318/view
Halloween Screamsheets: https://forge.fantasygrounds.com/shop/items/1419/view
Hardened Lieutenants: https://forge.fantasygrounds.com/shop/items/1033/view
Hardened Mini Bosses: https://forge.fantasygrounds.com/shop/items/1034/view
Hardened Mooks: https://forge.fantasygrounds.com/shop/items/1032/view
Hornet's Pharmacy: https://forge.fantasygrounds.com/shop/items/1117/view
Midnight with the Upload: https://forge.fantasygrounds.com/shop/items/1035/view
Mixing Drinks-Changing Lives https://forge.fantasygrounds.com/shop/items/1856/view
Must Have Cyberware Deals: https://forge.fantasygrounds.com/shop/items/1036/view
Night City Atlas https://forge.fantasygrounds.com/shop/items/2827/view
Night City Tarot: https://forge.fantasygrounds.com/shop/items/1058/view
Night City Weather: https://forge.fantasygrounds.com/shop/items/1042/view
No Place Like Home https://forge.fantasygrounds.com/shop/items/1907/view
Red Chrome Cargo: https://forge.fantasygrounds.com/shop/items/1022/view
Salvaging Night City: https://forge.fantasygrounds.com/shop/items/1099/view
Spinning Your Wheels: https://forge.fantasygrounds.com/shop/items/1094/view
Stickball: https://forge.fantasygrounds.com/shop/items/1220/view
The 12 Days of Cutiemas: https://forge.fantasygrounds.com/shop/items/2387/view
The 12 Days of Cybermas: https://forge.fantasygrounds.com/shop/items/1049/view
The 12 Days of Gearmas https://forge.fantasygrounds.com/shop/items/1529/view
The 12 Days of Gunmas: https://forge.fantasygrounds.com/shop/items/1037/view
The Dreaded Punknaught: https://forge.fantasygrounds.com/shop/items/1256/view
Toggle's Temple https://forge.fantasygrounds.com/shop/items/1858/view
Woodchipper's Garage: https://forge.fantasygrounds.com/shop/items/1038/view
Your New Best Friend https://forge.fantasygrounds.com/shop/items/2008/view

seansps
February 7th, 2023, 23:53
For those who were here when I initially posted, I have just uploaded the rest of the DLC we have converted and updated the thread.

Added:

Hardened Mooks
Hardened Lieutenants
Hardened Mini Bosses
Cyberchairs
Midnight with the Upload
Must Have Cyberware Deals
The 12 Days of Gunmas
Woodchipper's Garage


We are working on converting some more, so stay tuned for those!

seansps
February 12th, 2023, 17:35
Just added today:

Night City Weather: https://forge.fantasygrounds.com/shop/items/1042/view

seansps
February 14th, 2023, 21:19
Just added today:

The 12 Days of Cybermas: https://forge.fantasygrounds.com/shop/items/1049/view

Edit: Woops, forgot to click LIST on this one after posted. Refresh if you saw an issue!

seansps
February 16th, 2023, 16:26
Just added!

Cargo Containers & Cube Hotels: https://forge.fantasygrounds.com/shop/items/1051/view

seansps
February 21st, 2023, 21:26
New DLC available!

Night City Tarot: https://forge.fantasygrounds.com/shop/items/1058/view

Our latest build today released a new option in the settings to support Tarot. Check the above for more information!

seansps
March 7th, 2023, 21:12
New DLC available, with the latest update, which allows you to change the ramming damage values on vehicles:

Spinning Your Wheels: https://forge.fantasygrounds.com/shop/items/1094/view

Note: The "Plow with NOS" option on Vehicles will now only display if NOS and Combat Plow are added to the upgrades!

seansps
March 8th, 2023, 16:46
New DLC on the Forge!

Salvaging Night City: https://forge.fantasygrounds.com/shop/items/1099/view

seansps
March 21st, 2023, 21:19
New build live today, which adds support for the following DLC, now on the Forge!

Hornet's Pharmacy: https://forge.fantasygrounds.com/shop/items/1117/view

seansps
April 18th, 2023, 15:04
Now that Black Chrome is on the Store, we can also go live with the April Fool's DLC! (It has some links to Black Chrome items and items from the DLCs, see link for more info.)

Achievements and Loot Boxes: https://forge.fantasygrounds.com/shop/items/1147/view

seansps
May 29th, 2023, 23:50
Thanks to @Nightstride for jumping on the conversion here! Now available on the Forge:

Stickball: https://forge.fantasygrounds.com/shop/items/1220/view

seansps
June 30th, 2023, 19:37
Finally got to this one! Now available:

Digital Dating: https://forge.fantasygrounds.com/shop/items/1255/view

seansps
June 30th, 2023, 23:48
And here is the June DLC!

The Dreaded Punknaught: https://forge.fantasygrounds.com/shop/items/1256/view

seansps
August 22nd, 2023, 15:49
In case you missed it, the Danger Gal+ DLC (for July) was added to the Danger Gal module on the Fantasy Grounds store.

Here's the August DLC!

Corporate Conapts & Studio Apartments: https://forge.fantasygrounds.com/shop/items/1319/view

seansps
October 26th, 2023, 19:33
Got another DLC conversion for you!

Halloween Screamsheets: https://forge.fantasygrounds.com/shop/items/1419/view

seansps
January 3rd, 2024, 14:40
Thanks to @Nightstride for converting this one for us!

The 12 Days of Gearmas https://forge.fantasygrounds.com/shop/items/1529/view

seansps
January 3rd, 2024, 14:51
EDITED Above: Linked to the wrong x-mas module. FIXED! :D

seansps
April 16th, 2024, 21:21
New DLC available, thanks to @Nightstride for the conversion!

All About Agents https://forge.fantasygrounds.com/shop/items/1721/view

seansps
July 16th, 2024, 21:15
Thanks to @Nightstride for another conversion!

Mixing Drinks-Changing Lives https://forge.fantasygrounds.com/shop/items/1856/view

seansps
July 19th, 2024, 16:14
@Nightstride is on a roll!

Here is his conversion of Toggle's Temple https://forge.fantasygrounds.com/shop/items/1858/view

Nightstride
September 17th, 2024, 20:17
New DLC is on the forge!

No Place Like Home https://forge.fantasygrounds.com/shop/items/1907/view

Vague
September 17th, 2024, 23:50
Hey there. First, thank you for all the hard work converting these for us! HUGE thank you, actually.

Now, I just have to make sure: is No Place Like Home supposed to have information included? I ask because the only thing I'm finding in the module is the Headquarters template an nothing else. I do not find anything for it in Books, either. I have just updated to make sure I have the latest (9/17/2024 6:39:12 pm EDT).

Nightstride
September 19th, 2024, 04:00
OMG!! I FORGOT TO EXPORT THE BOOK!! :eek:
My bad, I'll fix that. Should be live tomorrow or soon after.

I also found some minor issues in the rent reduction upgrades, there should be one more tier, and the upscale conapt and luxury penthouse should be moved up one level. (it'll be fixed in the next update)

Vague
September 19th, 2024, 23:31
All there now. :D :bandit:

seansps
April 22nd, 2025, 22:32
Thanks to Nightstride for another conversion!

12 Days of REDmas https://forge.fantasygrounds.com/shop/items/2205/view

Vague
April 25th, 2025, 00:07
Hey. It's me again. lol
Does 12 Days of REDMas have a book? If so, then it's missing.
Just updated (4/24/3035 at 7:02pm)

seansps
April 25th, 2025, 00:19
Hey. It's me again. lol
Does 12 Days of REDMas have a book? If so, then it's missing.
Just updated (4/24/3035 at 7:02pm)

Whoops! Try running the updater. I just pushed a version that should have that fixed.

Nightstride
April 25th, 2025, 00:21
Yup, that was my bad. Forgot to click the story toggle on the export panel. Should be fixed now

Vague
April 25th, 2025, 00:36
BOOM! Headshot.

Thanks again. Have a great one!

Nightstride
August 14th, 2025, 21:38
Another DLC has been converted:
Going Quiet https://forge.fantasygrounds.com/shop/items/2318/view

Nightstride
October 8th, 2025, 15:49
The 12 Days of Cutiemas has been converted! (Finally)
https://forge.fantasygrounds.com/shop/items/2387/view

MalGaming
October 19th, 2025, 01:13
The 12 Days of Cutiemas has been converted! (Finally)
https://forge.fantasygrounds.com/shop/items/2387/view

When reloading the Modball Gun with the different ammo types it gives a script error. Not sure if there is a specific way to use it that I am failing to realize. I keep getting [ERROR] Script execution error: [string "C:listMiniMag:reloadBtn"]:12: attempt to index local 'wAmmoTypes' (a nil value)

Nightstride
October 19th, 2025, 01:18
I'll take a look when I get some time

Nightstride
October 20th, 2025, 18:54
I found the problem, I built out the charsheet, then the npcs, and this code is reused between both. I overwrote my charsheet code with npc-specific code and must've forgotten to test the charsheets again. The fix should be live tomorrow.

Jarnor23
November 14th, 2025, 01:53
Thank you SO much. I have had a player begging for this. :)

Nightstride
January 31st, 2026, 21:38
Night City Atlas has been converted to FG!
https://forge.fantasygrounds.com/shop/items/2827/view

Myrdin Potter
February 1st, 2026, 05:22
Thank you! I appreciate the effort to constantly add these DLC.

Druttercup
February 9th, 2026, 11:09
Thank you so much for these conversions, they're going to make my life much easier :)

Myrdin Potter
March 30th, 2026, 21:37
I assume the last few free DLC are on the list but you remain busy?

Nightstride
March 30th, 2026, 21:45
They are. And these past several months have been unfortunately busy for me in my personal life. So progress has been slow.

Although I probably won't convert the tech upgrades one since that one appears purely informational. If I do, it will probably be as a part of an interface module, if they add it to one, or it'll be further down the line.

I'm planning on doing vehiclemas after IR5 since I'm reworking vehicles.

With my reworking, I'm trying to figure out methods to make vehicles and the mechanical implementation less annoying in the software.

Segotari power is also relatively low priority due to being mostly informational. I might convert it since the new stuff has ebs associated with them. But I'm still chewing on it.

I'm happy to assist with mechanical benefits of items if there's anything you want in your games. Not everything is possible, but a good chunk of stuff is.

Myrdin Potter
March 30th, 2026, 21:56
Everyday People? That one is useful for running games on the fly. The tech upgrades one I can but and paste into a reference manual quick enough to make availabnle to my players.

Nightstride
March 30th, 2026, 22:00
Ah, forgot about that one. It has stat blocks so I'll probably convert it. Although after IR5.

Vague
April 3rd, 2026, 23:08
So, I've been converting DLCs for my own use if they aren't out yet, then downloading them when they drop and replacing mine. I'm working on Everyday People right now and it's a problem. They use abbreviated stat blocks with Combat Number, so I used the Backup template at first, but then I found that some of them have a Role. You can't have a Role with the Backup template. All the stat blocks have Combat Number but not all have a Role. This means I can't use the Backup template for the ones with Roles and I can't use the Mook template because it doesn't have Combat Number.

I'm still trying to work out how I can make these accurate to the pdf with the limitations of the templates.

Nightstride
April 4th, 2026, 00:35
Take a look at totr forlorn hope if you have it. My method there was to analyze the character's inventory and set all their combat skills, and other important skills, to their combat number. I have also been chewing on reworking the backup template to include a toggle to switch it to the abbreviated template.