View Full Version : NPC weapon ranges
Reynard203
February 3rd, 2023, 16:23
I tried to search but did not find an answer.
How do I give NPCs weapon range increments? For example, the space goblin headhoncho has a junklaser. it is coded as
unstable junklaser +9 (1d4+2 F; critical burn 1d4)
is there a place I can enter "range:30" or whatever?
NOTE: I am using the "Starfinder Positional Modifiers" extension to apply range penalties automatically.
Thanks.
Pyrius
February 3rd, 2023, 21:38
Hi,
when you got the junklaser out of an official "book" you can not edit it (as far as I know).
But, you can recreate it yourself by adding an item.
It is a relatively straight forward process. You can even open the "original" junklaser for reference; and I think (not 100% sure) you can copy/past text from there to your version.
There is an entry for range.
Trenloe
February 3rd, 2023, 21:53
NOTE: I am using the "Starfinder Positional Modifiers" extension to apply range penalties automatically.
I'd recommend asking in the extension support thread for that extension - as range isn't standard in NPC attack strings it may not be part of the extension's code.
Looking at the Forge page of the extension it says: "Currently only penalties for shooting beyond a weapon's 1st range increment as a player is supported."
Trenloe
February 3rd, 2023, 21:59
If you want the range in the attack for informational purposes, so you can calculate penalties manually, you can do something like:
unstable junklaser +9 (1d4+2 F; critical burn 1d4) range:30 feet
As long as anything you add is after the close bracket of the damage entry.
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