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View Full Version : Applying effects causes flickering/slow down



Montis
January 26th, 2023, 14:58
I'm not sure this is related but there's an odd thing going on sometimes when adding or removing effects that the light / LoS is flickering on the maps which causes FG to stall until it is resolved. This is especially noticable with the aura extension (https://forge.fantasygrounds.com/shop/items/32/view) i.e. applying / removing multiple effects through an aura, but can also be observed without the extension when applying buffs or debuffs to multiple characters at once on a map with multiple light sources and somewhat detailed sight blockers.

It basically looks like the lights are being recalculated whenever an effect is added or removed from a character.

Trenloe
January 26th, 2023, 15:37
Thanks for letting us know about this. I've moved this to a new thread so we can keep individual issues separate.