Minty23185Fresh
January 20th, 2023, 02:51
Bullet points separate the list items in a List text type of a Story entry. Are the bullet points a graphic or are they an actual text character?
I like to have bullet points in my "read to player" chat boxes. I simply embed one of the extended ascii characters in the text that is in the Story chat boxes.
In FGC one of the extended ascii characters, when displayed in the Story or in the table top Chat Box it looked just like the bullet point in a Story List.
FGU's default font doesn't have such a character, the displayed text for ascii 164 is a hollow version (a hollow point? :o ).
I'm hoping the bullet points are actual textual characters that I can somehow reference in my stream of text to get bullet points instead of "hollow points".
Here's a screen shot.
55895
Any help anyone can provide would be appreciated.
I like to have bullet points in my "read to player" chat boxes. I simply embed one of the extended ascii characters in the text that is in the Story chat boxes.
In FGC one of the extended ascii characters, when displayed in the Story or in the table top Chat Box it looked just like the bullet point in a Story List.
FGU's default font doesn't have such a character, the displayed text for ascii 164 is a hollow version (a hollow point? :o ).
I'm hoping the bullet points are actual textual characters that I can somehow reference in my stream of text to get bullet points instead of "hollow points".
Here's a screen shot.
55895
Any help anyone can provide would be appreciated.