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View Full Version : Invisibility effect and token visibility



alloowishus
January 11th, 2023, 18:05
Could there be an option turn turn tokens invisibile if the invisbility effect is added?

Majyk
January 12th, 2023, 06:57
The main thing I'm waiting for that Foundry users have had from the beginning is battlemap token Perception and Sneaking entries! So no manual option needs unless the actual spell/condition is applied. If so, it works like this:

-GM or Players can add their skill boni to their tokens - unless it's automagically tied to them - and any Perception or Stalk & Hide roll will update the token's visibility status to any other token's diametrically opposed skill check numbers.

-Too low where Stalk & Hide(Sneak) beats one's Perception, and the opposing token(Red vs Green vs Yellow factions?) becomes "invisible" on any battlemap they're on, or vice versa, and those tokens that don't beat the higher Perception value become visible.

-Dragging an Invisibility condition to the token adds +90/100 to one's Stalk & Hide (however it wants to be noted but Blinded in RM is -90 to -100 to visual Perception).