Falrion
December 11th, 2022, 05:32
Anyone using the features in the title have probably experienced the same issue: intense lag whenever line of sight, and especially lighting, needs to be calculated. I’ve had a particularly bad time the more sources of light, and specifically the more creatures are currently mounting another.
As character tokens move, the map lags tremendously, making other players unable to move the map or move their tokens. I do not doubt that this is a difficult issue to solve, but oh my god is it laggy lol. It really is eating up a lot of time when we use maps during session, and it’s a bit frustrating to deal with. If there are ways to handle lag like this as a player, that would also be handy. But given that this is a problem for the entire playgroup regardless of computer specs, I think it’s a more systemic issue.
As character tokens move, the map lags tremendously, making other players unable to move the map or move their tokens. I do not doubt that this is a difficult issue to solve, but oh my god is it laggy lol. It really is eating up a lot of time when we use maps during session, and it’s a bit frustrating to deal with. If there are ways to handle lag like this as a player, that would also be handy. But given that this is a problem for the entire playgroup regardless of computer specs, I think it’s a more systemic issue.