View Full Version : Screen Scrolling?
Larson
December 2nd, 2022, 14:50
Folks,
I can’t seem to get the basic windows (I.e. map, chat, dice, character sheet, combat tracker) to fit in my FG window. I’m using a 1080 line laptop, which should be able to get a useable setup.
Is it possible to scroll the FG screen left/right to get more useable screen real estate?
Also, does anyone have a recommended window setup (for players and DMs)?
Thanks!
Zacchaeus
December 2nd, 2022, 17:21
Yes, the FG window is just like any other window. Grab the bottom right and drag to make it bigger horizontally and vertically. Grab the left or right side to expand it. Click and hold the title bar to move the whole window. You can also click on the square button top right on the start screen to maximize the window.
Larson
December 2nd, 2022, 17:41
Yes, the FG window is just like any other window. Grab the bottom right and drag to make it bigger horizontally and vertically. Grab the left or right side to expand it. Click and hold the title bar to move the whole window. You can also click on the square button top right on the start screen to maximize the window.
My FG window is already maximized, so I’m just trying to get things to fit. I was hoping there would be a way to get more screen real estate (e.g. scroll the FG window).
Thanks for your reply.
Dudin
December 2nd, 2022, 19:29
I can't recall the slash command off hand, but if you try "/asdf" or something like that, FGU will give you a list of slash commands you can give.
One of them allows you to have FGU as a whole zoom in or out. I would recommend using that command to play around with the numbers to give you more screen room. Images/text will shrink though as you zoom out.
Larson
December 2nd, 2022, 19:51
I can't recall the slash command off hand, but if you try "/asdf" or something like that, FGU will give you a list of slash commands you can give.
One of them allows you to have FGU as a whole zoom in or out. I would recommend using that command to play around with the numbers to give you more screen room. Images/text will shrink though as you zoom out.
I have enough trouble reading some parts of the screen already, especially the side tabs on the character sheet.
Barring anything cool like an ALT-TAB that would toggle between two “screens” (or left and right sides within the FG window), the best thing might be to minimize the map and bring it up again. Is there any way to program a toggle button to Minimize/Maximize the Map Window?
Larson
December 2nd, 2022, 19:54
Also, is there any way to Hide/Unhide the menu bar on the right side of the FG window?
Dudin
December 2nd, 2022, 20:03
Have you tried putting the map in the background? That way it auto fills the screen, but all other windows automatically sit on top of the map. Once put in the background, you can no longer move the map window box without first unpinning it.
You can put the map in the background by hitting the arrow (pointing to roughly the 2 o'clock position) in the top right corner of the map/image window.
You can compress/hide the menu bar on the right by using the small arrow button at the bottom right of FGU. Clicking it should cycle it between 2 different layers/levels of compression/hiddenness
LordEntrails
December 2nd, 2022, 20:05
You can not make the FG window larger than your display screen, i.e. to make the window scrollable. /scaleui is the chat command being referenced, but it will make text etc smaller (or larger) and you said you don't want that. The sidebar menu can be changed to icons, but can not be hidden.
On a 1080 screen you are probably going to have to compromise and only keep one or two windows open at a time (i.e. map and CT). You can look at the extension FG Tabber, as well as Better Menus to see if you like what those do to the UI for you.
Larson
December 2nd, 2022, 21:23
You can not make the FG window larger than your display screen, i.e. to make the window scrollable. /scaleui is the chat command being referenced, but it will make text etc smaller (or larger) and you said you don't want that. The sidebar menu can be changed to icons, but can not be hidden.
On a 1080 screen you are probably going to have to compromise and only keep one or two windows open at a time (i.e. map and CT). You can look at the extension FG Tabber, as well as Better Menus to see if you like what those do to the UI for you.
Thanks! I can’t find either of those extensions on the Forge. The only filter I have is “5E compatible” and they aren’t showing. They also don’t show with “Any Ruleset” selected.
Larson
December 2nd, 2022, 21:26
Have you tried putting the map in the background? That way it auto fills the screen, but all other windows automatically sit on top of the map. Once put in the background, you can no longer move the map window box without first unpinning it.
You can put the map in the background by hitting the arrow (pointing to roughly the 2 o'clock position) in the top right corner of the map/image window.
You can compress/hide the menu bar on the right by using the small arrow button at the bottom right of FGU. Clicking it should cycle it between 2 different layers/levels of compression/hiddenness
Cool! How do you “un-background” the map?
Also, can the backgrounding/un-backgrounding be saved to one of the action slots (at the bottom of the screen)?
Zacchaeus
December 2nd, 2022, 21:29
Better Menus https://forge.fantasygrounds.com/shop/items/69/view
FG Tabber https://forge.fantasygrounds.com/shop/items/565/view
You can search the forge (like I just did) for a specific word or words by using the search box at the top right of the page.
Zacchaeus
December 2nd, 2022, 21:32
Cool! How do you “un-background” the map?
Also, can the backgrounding/un-backgrounding be saved to one of the action slots (at the bottom of the screen)?
By clicking the arrow that points down in the top right. Do note that you can click the 'up' arrow twice to put the image truly into the background - but that covers the entire screen and is meant or at the table play. So just click once if you still want access to other windows. And no you can't add the arrow to the hotbar.
Trenloe
December 2nd, 2022, 22:54
This won't work for either of the image desktop modes, but only for images (and other windows) in normal floating mode - you can drag the link for the image to the hotkey bar and then clicking that (or pressing the relevant function key) will show/hide the window. So, if you have a couple of image windows you frequently use, you can hotkey them to easily close/open - and you can also use a specific hotkey for the current combat map, just drag the link for the current map to the chosen hotkey.
anstett
December 4th, 2022, 17:18
Also advocate using the Better Menus option.
It is very intuitive for most users and frees up a lot of screen real estate.
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