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esmdev
November 27th, 2022, 17:15
I reorganized and relabeled sections of the 5E character sheet to work with Everyday Heroes.

Character creation automation doesn't work with this character sheet, you need to enter things by hand. Once things are entered into the character sheet, most of the 5E skill and combat automation will work. Ballistic, electrical and explosive damage types are in the table.

Since a lot of people have been talking on the discord about alternate races for space games, urban arcana and the like, I decided to rewrite it a bit to preserve the race field (I had been using for profession) and separate the archetype field (which I had included with class).

Note, to simulate wealth erase all the currencies in the campaign settings and replace with a single entry for Wealth and that is all the players will see. Be sure to do this before they connect and open a character sheet, or they will have the default D&D currencies.

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esmdev
November 28th, 2022, 16:01
I made some basic fixes and additional changes to the character sheet to be more consistent with labels (everything is now uppercase instead of some things upper and some things mixed).

The filename for the extension has also changed so be sure to delete the old one before you add the new one.

I considered using the Forge to distribute the extension, but it seems sort of like a lightweight extension for that.

esmdev
December 3rd, 2022, 17:32
There's a lot of talk about races and Urban Arcana type games on the EDH discord, so I figured I'd be more useful to restore the race field for people that need it.

Version 0.3

Rewrote the main page to restore the race field.
Create two new fields for professions and archetypes.
Changed organizations on notes to religion because it was using the deity field it just made more sense.

I also added some pictures to give an idea of what the changes look like.

Note, people using the older sheet will need to move their profession from race to the new profession field.

esmdev
December 3rd, 2022, 19:56
I should also mention that the NPC sheet works great for Everyday Heroes since they didn't change a lot other than AC -> DEF and adding roles.

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esmdev
December 17th, 2022, 18:44
Just a note that the core rules for Everyday Heroes can now be gotten on drivethrurpg. Since it is a for sale item I cannot post the direct link but it's easy to find.

tmandeville
December 20th, 2022, 15:57
Great Job doing this. I was about to ask and start to make one for my group. If you need any assistance let me know would be glad to help build this.

esmdev
December 20th, 2022, 16:06
Great Job doing this. I was about to ask and start to make one for my group. If you need any assistance let me know would be glad to help build this.

Hi. It works well enough for my group, so I haven't really done much else with it. If you want to add/change/take over feel free. :)

EDIT: I did do a little alteration to the background section that mostly works but my players just fill in the character sheet so I stopped working on it. I got the ability score mods to work based on the various background entries and my next project was going to be reworking the skills section. Also, there is an entry for professions but that's all that there is on that. Oh, I also went through and cleaned it up a bit.

esmdev
December 20th, 2022, 16:34
Since profession is almost a clone of background (add wealth), I was going to clone the background system and reuse a lot of the code.

Also, the skill system should work as is if you rewrite the EDH entries as 5E entries.

5e Class, Background, Race, Feat interpreted strings (fantasygrounds.com) (https://www.fantasygrounds.com/forums/showthread.php?48739-5e-Class-Background-Race-Feat-interpreted-strings&p=432113&viewfull=1#post432113)

Background Skills
"Choose WWW from among " where WWW is the spelled out number between one and nine (one, two,etc), and the phrase is followed by a list of skills

"XXX, plus your choice of one from among " where XXX is a Skill followed by a list of skills

"XXX and one Intelligence, Wisdom, or Charisma skill of your choice, as appropriate to your faction" where XXX is a skill. You cannot select other stats or any other phrasing

For the single skill entries you'd probably have to do something like Choose one from among Athletics and Athletics (or something like that).

tmandeville
December 20th, 2022, 16:46
Seems pretty strait forward. I did something like this when i created our Esper Genesis mod and ext for our group to. This one just a little different with the 1-10 lvls instead of 1-20

esmdev
December 20th, 2022, 16:51
Yeah, for the most part EDH is close enough to 5E that if players don't mind manually adding things to the character sheet it plays nicely with 5E.

esmdev
January 2nd, 2023, 18:48
Since it is out and a few people have been getting the extension I thought I'd share some tricks.

First, to simulate class defense I just make no weight armor and give it +1, +2, +3 and the players can equip whichever reflects their current archetype defense bonus. Some classes have extra bonuses from class or feats or whatever, those can be done by creating armor that accounts for the extras.

Since EDH uses number values for bulk instead of letters you can just enter items and enter the bulk value under weight. The total is the total bulk.

The second extension mostly handles backgrounds but I think it is better to hand enter background and profession just to make sure it works.

When I create armor and weapon entries I enter the AV and PV as AV:1 or PV1 because it made most sense. In the event that you need the information it is there. I also added Reload: bonus, MaxAmmo: 12 or whatever just so the information is available to the player with a quick click.

Oh I create two development campaigns, one with public information like equipment and the other with private information like NPC files.

Speaking of NPC files, it is pretty easy to just data entry the information. In the armor section I just wrote in basic armor information like type, AV:#, Save:+2, etc., or No armor. Equipment I entered as a trait, actions, bonus actions, etc., work word for word without change (for the entries I've entered which is about 75%).

tmandeville
January 7th, 2023, 20:54
Did the mod break? Trying to load it up and getting an error and wont load the m

esmdev
January 8th, 2023, 05:18
I just brought it up without a problem. Are there themes or extensions running?

jonesdaadi
January 8th, 2023, 19:47
I was curious if you were planning to add drag and drop capabilities to the Profession entry on the character sheet? I cant seem to add Profession descriptions to anywhere on the character sheet. Also wondered if anyone knew if the game was being converted for FGU or if i should just do it for myself? I dont really want to convert it if i can just throw money at it and have the work done for me.

esmdev
January 8th, 2023, 20:29
I was curious if you were planning to add drag and drop capabilities to the Profession entry on the character sheet? I cant seem to add Profession descriptions to anywhere on the character sheet. Also wondered if anyone knew if the game was being converted for FGU or if i should just do it for myself? I dont really want to convert it if i can just throw money at it and have the work done for me.

I do not at present have a plan to make any further changes. I did for a brief moment in time but my players found what we had to be enough to play. I think there is a skeleton of the profession section in the second extension but I can't remember).

The last word from Evil Genius was that there will not be an official FGU ruleset or extension. I've not heard otherwise.

If you do make updates to the extension, feel free to post them here or on the forge. Would be happy to see how it develops.

tmandeville
January 10th, 2023, 16:25
Ya i am going to be making this my pet project to Input everything into FGU so my group can use it for our modern games. I then eventually plan to update each of the expansions when they come out. Going to take a while to do it but going to start it.

esmdev
January 16th, 2023, 15:24
Ya i am going to be making this my pet project to Input everything into FGU so my group can use it for our modern games. I then eventually plan to update each of the expansions when they come out. Going to take a while to do it but going to start it.

If you can make that happen you should talk to Evil Genius about releasing it in the Forge. :)

tmandeville
January 16th, 2023, 17:11
Yes i threw out something in their discord about it. Got the Backgrounds and Professions and skills done Working on Class and Archtypes. Just trying to think how i am going to put them in so it auto populates

ProfDogg
September 30th, 2023, 13:53
Any plans on an official ruleset here for Everyday?

jonesdaadi
September 30th, 2023, 15:10
A few months back I built a version of the EDH for Fantasy Grounds and showed it to the team at Evil Genius. At that time they told me that they did not feel as though there would be enough audience on Fantasy Grounds to merit the expense of conversion. They have chosen to make EDH available on Foundry and Roll 20.

tmandeville
September 30th, 2023, 16:52
I dont think they are doing anything official but i have finished the Main core book for FGU and now working on doing the Sub books as separate modules.

dmbrown
September 30th, 2023, 17:59
If Evil Genius goes the usual route and signs an agreement with Smiteworks. They wouldn’t have to pay anything out of pocket as the sales would be split between SW, them and you the developer. At least that is the way it use to be unless things have changed or there were some special arrangements. You could strike up a conversation with the two other parties and see what happens.

tmandeville
October 12th, 2023, 17:06
Update: Finished up The Core Rulebook and Kong: Skull Island. If anyone needs a specific one next let me know.

WildKnight
March 25th, 2024, 00:03
Update: Finished up The Core Rulebook and Kong: Skull Island. If anyone needs a specific one next let me know.

Are you still working on this? Anything on the Highlander adventure?

tmandeville
March 25th, 2024, 00:45
Yes ive been working on it. I am working on the compendium atm but can do Highlander if you need soon. Ive been battling being sick and not feeling okay atm but will start it once better

WildKnight
March 25th, 2024, 01:52
Yes ive been working on it. I am working on the compendium atm but can do Highlander if you need soon. Ive been battling being sick and not feeling okay atm but will start it once better

Oh I don't need it soon, I was just curious. Really appreciate your efforts.

Is there a place to get the work you do have so far?

tmandeville
March 25th, 2024, 13:01
Have not found a place for it but you can Send a message on discord and i can send it there