Keltyrr
October 28th, 2022, 20:12
I run a few paid D&D games. When a player can't afford to pay for their seat for session they instead owe me some statblocks so I can have working statblocks to replace the ones that were never made right for the SRD and epic SRD versions of 3.5e D&D.
The problem I am finding is that, it's less than intuitive. I had thought if I imported these statblock modules all into one module, then exported that module I'd get all those statblocks in a working format.
Now, sure, I could just open up those modules and drag/drop clone each creature then export them. Which is not that bad when we are talking 5-10 statblocks a week. But when we start talking about this gal that will just casually drop me 127 statblocks in a day. That gets to be beyond what I'd like to do manually.
The problem I am finding is that, it's less than intuitive. I had thought if I imported these statblock modules all into one module, then exported that module I'd get all those statblocks in a working format.
Now, sure, I could just open up those modules and drag/drop clone each creature then export them. Which is not that bad when we are talking 5-10 statblocks a week. But when we start talking about this gal that will just casually drop me 127 statblocks in a day. That gets to be beyond what I'd like to do manually.