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Morenu
October 21st, 2022, 11:12
I will preface this with: I know very little about LUA and Unity, so this may be an asinine question, or old news, and if so, please be kind :)

I saw this listed in a discussion and was wondering if this was something that would be possible to use in FGU in an extension

Unity 3D Multi Display (https://docs.unity3d.com/Manual/MultiDisplay.html)

Zacchaeus
October 21st, 2022, 12:43
No, I don't think so since an extension over-rides or merges with the rulesets code. There's not a way currently to write an extension which would change the behaviour of the Unity client.

Moon Wizard
October 21st, 2022, 16:05
As far as I know from our previous research, Unity multi-display works by offering full-screen-only (i.e. not windowed) separate camera views. There is no concept of multiple windows as a built-in capability when we last researched, which is already a big limitation to the multi-display feature in Unity.

Even if it did offer multiple windows, FG's tabletop is a single camera view that covers the whole tabletop to allow for consistent layout across multiple rulesets. Breaking up into multiple windows would essentially create "multiple" display space, which would then need to be accounted for in the logic of the tool, plus figuring out how users would control multiple display spaces as well as movement of windows across display spaces and developer interaction with UI elements spread across display spaces.

If Unity did offer a multi-window capability, we would probably start by moving the error console to a separate window again first.

Regards,
JPG

Larson
October 27th, 2022, 19:29
Newbie Question: Does FGU have multiple display capability so that the GM could display a map for everyone to see (such as on a large TV) and keep his stuff on his other display (such as his laptop or PC)?

ddavison
October 27th, 2022, 19:36
Newbie Question: Does FGU have multiple display capability so that the GM could display a map for everyone to see (such as on a large TV) and keep his stuff on his other display (such as his laptop or PC)?

Yes. To do this, you would run a 2nd instance of FGU and join game to localhost. The 2nd instance is then placed on a second display and it represents a player view. It keeps all the GM stuff hidden.

Larson
October 27th, 2022, 19:41
Awesome, thanks!

Nylanfs
October 27th, 2022, 20:31
Unless the new GM has accidentally selected the whole adventure to be shared. :)

wndrngdru
October 29th, 2022, 05:16
Unless the new GM has accidentally selected the whole adventure to be shared. :)

Pffft! Who's done this? Certainly not me! ~avoids eye contact~

Jiminimonka
October 29th, 2022, 13:07
Pffft! Who's done this? Certainly not me! ~avoids eye contact~

:square::confused::):rv:;)

WinterSoldier7
October 31st, 2022, 14:01
Yes. To do this, you would run a 2nd instance of FGU and join game to localhost. The 2nd instance is then placed on a second display and it represents a player view. It keeps all the GM stuff hidden.

Does this require a second account?

ddavison
October 31st, 2022, 14:50
Does this require a second account?

No. It doesn't do an account check when you connect to a localhost game.

Larson
October 31st, 2022, 16:39
Is it possible to have people playing via LAN (who are at the same location) and people playing remotely together with them at the same time?

Nylanfs
October 31st, 2022, 17:03
Yes, as long as everyone locally has internet access (or they have a full or Ultimate license).

Trenloe
October 31st, 2022, 17:39
Is it possible to have people playing via LAN (who are at the same location) and people playing remotely together with them at the same time?
If people are playing remotely then, assuming you'd be using the "cloud" connection, then all users (even those on the LAN) would need to have Internet access and everyone would join using the Cloud connection. For more advanced users, you could use the LAN mode and setup port forwarding for external users on your router, but this is probably excessive unless you're having issues with local players using the cloud connection.

Milke
November 2nd, 2022, 16:40
No. I've done this before. Moved to a second screen and joined game as a player. It didn't require me to have another smiteworks account.