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View Full Version : When are Shared Records loaded into memory on player clients?



fiveloopDM
October 20th, 2022, 03:20
Not sure if this is exactly the right place for this question, but it is rather technical:

If I have shared records which have links to other shared records, are those records downloaded and loaded into the memory of clients as soon as they join, or only when they actually open the record for themselves? What I'm trying to do with my campaign is have a single World Map that has shortcut links to every place the party has visited, so they could always go back and view the old locations, the story content associated with them, and the quests they might have completed there. It seems that sharing the World Map image record recursively shares all public links within itself, and I'm just making sure that behavior won't cause problems as my campaign becomes larger and has dozens of image maps dotted around the world.

Moon Wizard
October 20th, 2022, 03:58
If the records are shared before the player connects, they are sent as part of the initial database update to each player client as it connects.

Regards,
JPG