JustinFreitas
October 14th, 2022, 21:05
This is an extension for FGC/FGU that tracks mounts and their riders via the effect mechanism in the Combat Tracker. The mount/dismount operation can be initiated via chat command (GM only), CT drag/drop (GM only... drag the actor name, not the portrait graphic), or CT actor right click radial menu (GM and Player). MountTracker also tracks the distinction between controlled and uncontrolled/independent mounts, which is selected when performing the mount action. I have some player characters in my campaign that use mounts and this extension helps me keep things straight and remember the mounted combat rules. I hope it helps in your games too!
MountTracker Features:
Tracks mount/rider relationships between actors in the Combat Tracker via effects (ex. Mount: Warhorse or Rider: SomeActor).
Distinguishes between controlled and uncontrolled/independent mounts, selected at time of mount. Note: For GM CT actor drag/drop, holding control when dropping will be uncontrolled/independent.
Mount/Dismount operations invoked via chat command, CT actor right click radial menu, and drag/drop of CT actor name (from rider to mount).
Mount operation considers rider/mount size, existing debilitating conditions on the actor, rider speed, etc.
When it is a rider's turn and also on attacks from a mount, optional (on by default) mounted combat rule hints will be shown in the chat to help with these less frequently used rules.
Options for chat verbosity, enforcement of size rules when mounting, and skipping a controlled mount's turn.
Option to frame the MountTracker chat output. Choices are none (default), chat, story, whisper.
As I remember other features, I'll update this list with them.
The Forge version writes to the extensions folder and not the vault, so it's unencrypted in case you need to tweak stuff or look at things. Of course, it's all up on GitHub in case you wanna see things there. Links below!
Current Version: 1.4, get it from the Forge if you are a Unity user (automatic deployment and update with FGU update) or GitHub releases if you are a Classic user (rename the zip to ext and drop in extensions folder). The version history is available at either link, FG Forge or GitHub.
FG Forge Link: https://forge.fantasygrounds.com/shop/items/876/view
GitHub Link: https://github.com/JustinFreitas/MountTracker
MountTracker Features:
Tracks mount/rider relationships between actors in the Combat Tracker via effects (ex. Mount: Warhorse or Rider: SomeActor).
Distinguishes between controlled and uncontrolled/independent mounts, selected at time of mount. Note: For GM CT actor drag/drop, holding control when dropping will be uncontrolled/independent.
Mount/Dismount operations invoked via chat command, CT actor right click radial menu, and drag/drop of CT actor name (from rider to mount).
Mount operation considers rider/mount size, existing debilitating conditions on the actor, rider speed, etc.
When it is a rider's turn and also on attacks from a mount, optional (on by default) mounted combat rule hints will be shown in the chat to help with these less frequently used rules.
Options for chat verbosity, enforcement of size rules when mounting, and skipping a controlled mount's turn.
Option to frame the MountTracker chat output. Choices are none (default), chat, story, whisper.
As I remember other features, I'll update this list with them.
The Forge version writes to the extensions folder and not the vault, so it's unencrypted in case you need to tweak stuff or look at things. Of course, it's all up on GitHub in case you wanna see things there. Links below!
Current Version: 1.4, get it from the Forge if you are a Unity user (automatic deployment and update with FGU update) or GitHub releases if you are a Classic user (rename the zip to ext and drop in extensions folder). The version history is available at either link, FG Forge or GitHub.
FG Forge Link: https://forge.fantasygrounds.com/shop/items/876/view
GitHub Link: https://github.com/JustinFreitas/MountTracker