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View Full Version : Release Updates for October 11th, 2022



lokiare
October 11th, 2022, 22:21
Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

The following products have been updated:

Rolemaster Classic (Rolemaster Classic)

[Added] Links to Tables and Charts to Spell Law
[Fixed] Parry not being added when PCs added to the combat tracker
[Fixed] Parry not being added if the NPC/PC added already has a defense
[Fixed] Items without an ID field being added to lists showing as unidentified instead of identified
Dice panel for upcoming dice changes


[U]Aegis of Empires 1: The Book in the Old House (Pathfinder RPG and D&D 3.5/ OGL)

[Fixed] spontaneous caster not using spontaneous casting
[Added] Item "spells" to Sir Urvitus just in case


Southlands Heroes (5E Compatible)

[Fixed] Punctuation corrected throughout
[Added] Reference Manual


Midgard Heroes (5E Compatible)

[Fixed] Punctuation marks corrected throughout.
[Added] Reference Manual

Moon Wizard
October 12th, 2022, 00:46
CoreRPG and additional rulesets

[Changed] Default for GM roll visibility is now On.
More under the hood support for upcoming features.
[Fixed] Replacing token while image window closed did not respect size of creature in CT.
[Fixed] Script error when using Speak as Identity button. Fixed.
[Fixed] Effects always marked as GM visible only when GM roll visibility turned off. Fixed.


[U]Dungeons and Dragons (5E)

[Fixed] Player attack rolls vs. unowned player characters did not show hit/miss result.

superteddy57
October 12th, 2022, 22:11
Starfinder RPG (Ruleset)

[Fixed] NPC ships not populating Hull and Shield points.
[Fixed] Race having 'Any 1 ability" stat would throw error when adding to character sheet when alternate stat lines to be chosen.
[Added] Expanded CT for NPC ships to have crew actions available.
[Fixed] Crew actions on higher tier ships were not correctly parsing the skill modifiers from the NPC ship sheet


Dune 2d20 (Ruleset)

[Fixed] Performed clean up of combat tracker and actor related to recent updates.



Fallout 2d20 (Ruleset)

[Fixed] Performed clean up of combat tracker and actor related to recent updates.
[Fixed] Dogmeat NPC record not matching source material
[Fixed] Attack chat output not displaying arm and leg targeting


Star Trek Adventures 2d20 (Ruleset)

[Fixed] NPC Ships help buttons would produce error when clicked and not showing all tooltips

superteddy57
October 14th, 2022, 16:08
Hotfixes

Starfinder RPG (Ruleset)

[Fixed] Combat Tracker was sorting initiative incorrectly
[Fixed] Error when opening ship CT or interacting with global visibility button