View Full Version : how do we increase damage for ranged attacks?

October 7th, 2022, 20:55
I have had the players just adding extra dice and manage the ammo manually. Am I missing something?

October 8th, 2022, 06:25
Currently that is all we have, There are a number of mechanics within the FG Fallout 2d20 system that need manual intervention to get them to work. Superteddy57 is working away in the background to reduce the manual bookkeeping.

I for one would like to see in regards to ammo expenditure and increased damage is to see the Fire rate of the weapon in the combat tab and be allowed to click a button next to it that adds dice at the expense of one ammo per click up until that fire rate with any excessive clicks resetting the count.