mtaber
September 8th, 2022, 18:23
I have a campaign I'm running which is in-person, but I use Fantasy Grounds Unity to run the map and track monsters on a horizontally placed TV screen (I call it my DndTv). I run two copies of FG, one for my view as the DM on the laptop and one for the TV which is basically the players view. Since FG already has all of the maps and monsters loaded, I use those for rolling anything for NPC's and the players roll physical dice and I apply the effects, damage, etc manually into FG to track it. I have placeholders in FG for the characters, but it's mostly for moving tokens around. The players track their characters outside of FG using paper.
The other day, I was running through an encounter and there were 48 terracotta warriors in a single encounter. Obviously, that's a job for AOE spells, so the players started using them. I would draw out where the AOE spell was supposed to be and after the players confirmed it, they would roll damage, I would roll for saving throws and apply the damage. However, with that many creatures who were all almost identical, it was very difficult to track them down in the combat tracker.
If everyone were using FG at the table, I would have them make their rolls in FG and then drag/drop or target multiple creatures and let FG do its thing. But since about half of it is being handled manually, that wasn't really an option.
1) Is there a way to simply select a bunch of creatures and force them to roll saving throws, somehow specify an amount of damage, the type of damage and then apply it to those creatures that rolled saves? My guess is no, but maybe I'm missing something.
2) Is there a way to quickly find a creature in the combat tracker from its token on the map without manually looking through all of the token names?
3) Is there an easier way to do this?
Any ideas or assistance would be greatly appreciated. Thanks!
The other day, I was running through an encounter and there were 48 terracotta warriors in a single encounter. Obviously, that's a job for AOE spells, so the players started using them. I would draw out where the AOE spell was supposed to be and after the players confirmed it, they would roll damage, I would roll for saving throws and apply the damage. However, with that many creatures who were all almost identical, it was very difficult to track them down in the combat tracker.
If everyone were using FG at the table, I would have them make their rolls in FG and then drag/drop or target multiple creatures and let FG do its thing. But since about half of it is being handled manually, that wasn't really an option.
1) Is there a way to simply select a bunch of creatures and force them to roll saving throws, somehow specify an amount of damage, the type of damage and then apply it to those creatures that rolled saves? My guess is no, but maybe I'm missing something.
2) Is there a way to quickly find a creature in the combat tracker from its token on the map without manually looking through all of the token names?
3) Is there an easier way to do this?
Any ideas or assistance would be greatly appreciated. Thanks!