Adventure
September 3rd, 2022, 18:54
FG License: Unity Ultimate License so players only need Demo
Game System: D&D 5E
Time Zone: EST
Day of week and time: Monday start time 7:00 EST
If new game, planned start date: 9/12/2022
Planned Duration & Frequency: Weekly
Term: For the Duration of the Campaign
Text or Voice: Voice
Voice software used: Discord
Will this be recorded and/or live streamed? Will not be recorded or streamed.
Sound: I use a Discord bot and Syrinscape online player as well.
Roleplay & Combat mix: 60/40
Number of Players in game & needed: 1 looking for 4 more players
Character starting level & equipment: 3rd Level
Character restrictions: Player's Handbook & one other book
Frozen Terror Above The Spine Of The World!
“What great and terrible secrets lay beneath this frozen land?” - Scholar Felldwynn
“The denizens of Icewind Dale are used to the cold. Old timers have been known to mock their southern neighbors for avoiding the region during the winter months. However, the people of Ten-Towns will soon be tested beneath the unyielding night sky as the nights grow darker and colder.
“A group of adventurers reunite above the Spine of the World for a festival in the town of Bremen. The characters soon discover that one the group’s childhood friends, the Speaker’s daughter Methira Shalescar, has gone missing.
“As the party searches for their friend, the characters find themselves unraveling a mystery that threatens to destroy their friends and neighbors. Can they save Ten-Towns from the Frostmaiden’s everlasting night?”
‘Rime of the Frostmaiden’ is a 5E Dungeons & Dragons adventure adapted for characters levels 3rd to 11.
Disclaimer: some parts this campaign have elements adapted from Candlekeep Mysteries and Journeys Through The Radiant Citadel.
Custom campaign with elements from Candlekeep Mysteries, Journey Through the Radiant Citadel, and Rime of the Frostmaiden, set after the end of the death curse.
Game System: D&D 5E
Time Zone: EST
Day of week and time: Monday start time 7:00 EST
If new game, planned start date: 9/12/2022
Planned Duration & Frequency: Weekly
Term: For the Duration of the Campaign
Text or Voice: Voice
Voice software used: Discord
Will this be recorded and/or live streamed? Will not be recorded or streamed.
Sound: I use a Discord bot and Syrinscape online player as well.
Roleplay & Combat mix: 60/40
Number of Players in game & needed: 1 looking for 4 more players
Character starting level & equipment: 3rd Level
Character restrictions: Player's Handbook & one other book
Frozen Terror Above The Spine Of The World!
“What great and terrible secrets lay beneath this frozen land?” - Scholar Felldwynn
“The denizens of Icewind Dale are used to the cold. Old timers have been known to mock their southern neighbors for avoiding the region during the winter months. However, the people of Ten-Towns will soon be tested beneath the unyielding night sky as the nights grow darker and colder.
“A group of adventurers reunite above the Spine of the World for a festival in the town of Bremen. The characters soon discover that one the group’s childhood friends, the Speaker’s daughter Methira Shalescar, has gone missing.
“As the party searches for their friend, the characters find themselves unraveling a mystery that threatens to destroy their friends and neighbors. Can they save Ten-Towns from the Frostmaiden’s everlasting night?”
‘Rime of the Frostmaiden’ is a 5E Dungeons & Dragons adventure adapted for characters levels 3rd to 11.
Disclaimer: some parts this campaign have elements adapted from Candlekeep Mysteries and Journeys Through The Radiant Citadel.
Custom campaign with elements from Candlekeep Mysteries, Journey Through the Radiant Citadel, and Rime of the Frostmaiden, set after the end of the death curse.