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alloowishus
September 1st, 2022, 05:37
It would be great if there was an option where the round is automatically incremented whenever all inits are rolled.

Majyk
September 1st, 2022, 07:57
The easiest in the meantime?

There is an option to have all Inits wiped to ‘0’.
Once the GM sees they’re all populated(not ‘0’, they can click Next and Go, Babee, Go!

alloowishus
September 1st, 2022, 15:38
The easiest in the meantime?

There is an option to have all Inits wiped to ‘0’.
Once the GM sees they’re all populated(not ‘0’, they can click Next and Go, Babee, Go!

Doesn't really solve the issue, I keep forgetting to increment the round, there should be an option for this to happen automatically when the inits are rolled.

Sulimo
September 1st, 2022, 16:51
I do not think I understand the issue.

If you are using the next actor button, it automatically updates the round after the last actor in the CT.

If you use the option Turn: Stop at Round Start, it will pause so everyone can roll inits.

So for 4 CT entities:

Round 1
Entity 1 Action
Press Next
Entity 2 Action
Press Next Actor
Entity 3 Action
Press Next Actor
Entity 4 Action
Press Next Actor

That last Next Actor will increment to Round 2, and pause while everyone rolls inits. From there, press next actor again, and it will start at the top again.

alloowishus
September 1st, 2022, 18:45
Ok, I wasn't aware of that, thanks.