View Full Version : Ding on chat?
esmdev
September 1st, 2022, 03:06
Hi. I have difficulty talking for long periods after parathyroid surgery but am still running my weekly games, mostly using the chat console. It works out pretty well except when I chat unexpectedly and then it takes a bit for players to notice that I said something, especially when a lot of voice interaction is going in.
We were wondering if there is a way that I can have the chat console ding a bell when I say something? Can this be done through an extension or something of that nature? Maybe there's already something I didn't notice?
Thanks in advance
Zacchaeus
September 1st, 2022, 08:51
The only sound that FGU makes at the moment is ring bell on turn changes. And that only dings for the player whose turn it is.
This is something that might be possible once the sound integration with Syrinscape happens.
You might be able to alter one of the font extensions to make the DM chat bigger or something like that; or there may already be an extension on the forge which does something close to what you want.
esmdev
September 1st, 2022, 15:34
That's too bad. Thanks for the reply.
damned
September 2nd, 2022, 03:50
TYPE IN CAPS!
:bandit:
anathemort
September 2nd, 2022, 05:14
Hey there, I was intrigued by your situation so I put this Toll the Dead extension together. It should work totally fine on any of the others I did this really quick so I didn't test much, but try it out and let me know what you think. If it works for you, I'll verify some more and set it up on the Forge.
This extension adds a client option to turn on the bell for GM-sent chat messages. It defaults to on.
As with any extension, you can open this with a zip utility and explore the source on your own.
54175
Edit: guess I should add, if you're not familiar with raw extensions, you can just grab this and drop it in your FG data directory's "extensions" folder (for the location of the data directory, check Settings > Advanced from the FG launcher).
esmdev
September 2nd, 2022, 08:34
So awesome, thank you, I will test it in the morning and let you know how it works out. :)
Lo Zeno
September 2nd, 2022, 16:55
Hey there, I was intrigued by your situation so I put this Toll the Dead extension together. It should work totally fine on any of the others I did this really quick so I didn't test much, but try it out and let me know what you think. If it works for you, I'll verify some more and set it up on the Forge.
This extension adds a client option to turn on the bell for GM-sent chat messages. It defaults to on.
As with any extension, you can open this with a zip utility and explore the source on your own.
54175
Edit: guess I should add, if you're not familiar with raw extensions, you can just grab this and drop it in your FG data directory's "extensions" folder (for the location of the data directory, check Settings > Advanced from the FG launcher).
I have a player with a similar issue as esmdev, except she is a player whereas I am the DM. Do you think you could add an option to turn on the bell (or a different sound, to differentiate) for players as well, not just the DM? It would make my life (and that of the rest of the group) so much easier, because sometimes when my players are discussing things/arguing with NPCs etc it take us a while to notice that the aforementioned player has written something in the chat.
esmdev
September 2nd, 2022, 18:39
We tested it this morning and it is working great, thanks again. :)
anathemort
September 2nd, 2022, 22:16
I have a player with a similar issue as esmdev, except she is a player whereas I am the DM. Do you think you could add an option to turn on the bell (or a different sound, to differentiate) for players as well, not just the DM? It would make my life (and that of the rest of the group) so much easier, because sometimes when my players are discussing things/arguing with NPCs etc it take us a while to notice that the aforementioned player has written something in the chat.
Yes, absolutely! I don't think I can change the sound but I was thinking of a second option to ding on other player activity too. Now that it's worked for esmdev, I'll add this. Probably tonight when I get home :)
anathemort
September 4th, 2022, 02:33
Lo Zeno, I have made an update to the extension to add an option to listen to all activity and added it to the Forge. You guys can find the extension thread here: https://www.fantasygrounds.com/forums/showthread.php?75025-Toll-the-Dead-options-to-ring-for-attention-with-chat-activity!
Thanks for the inspiration!
Lo Zeno
September 5th, 2022, 22:26
Lo Zeno, I have made an update to the extension to add an option to listen to all activity and added it to the Forge. You guys can find the extension thread here: https://www.fantasygrounds.com/forums/showthread.php?75025-Toll-the-Dead-options-to-ring-for-attention-with-chat-activity!
Thanks for the inspiration!
Wonderful!
I'll test it next weekend, thank you very much!
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