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trihex
August 24th, 2022, 17:55
I was running FGU earlier today and it was working fine. I was messing around with stretching the screen over multiple monitors. I quit out of the application, and now whenever I try and restart it I can't. I tried uninstalling and reinstalling through Steam, that didn't change anything. I tried downloading the installer from the website, the updater updated everything fine, but then going to launch FGU and it crashes again. This is a crash before I even get a chance to select my campaign or anything.

Here is the crash info from MacOS:

Translated Report (Full Report Below)
-------------------------------------

Process: Fantasy Grounds [3149]
Path: /Applications/SmiteWorks/*/FantasyGrounds.app/Contents/MacOS/Fantasy Grounds
Identifier: unity.SmiteWorks.Fantasy Grounds
Version: 1.0 (0)
Code Type: X86-64 (Native)
Parent Process: launchd [1]
User ID: 1862877299

Date/Time: 2022-08-24 10:52:15.1396 -0600
OS Version: macOS 12.5.1 (21G83)
Report Version: 12
Bridge OS Version: 6.6 (19P6066)
Anonymous UUID: 3B3DD672-692E-3467-06A5-3E836BA278C0


Time Awake Since Boot: 2500 seconds

System Integrity Protection: enabled

Crashed Thread: 0 tid_103 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Thread 0 Crashed:: tid_103 Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x7ff808e9300e __pthread_kill + 10
1 libsystem_pthread.dylib 0x7ff808ec91ff pthread_kill + 263
2 libsystem_c.dylib 0x7ff808e14d24 abort + 123
3 libsystem_c.dylib 0x7ff808e140cb __assert_rtn + 314
4 Metal 0x7ff81194d8a4 MTLReportFailure.cold.1 + 43
5 Metal 0x7ff811937c05 MTLReportFailure + 529
6 Metal 0x7ff811930378 _MTLMessageContextEnd + 1278
7 Metal 0x7ff811881bdf -[MTLTextureDescriptorInternal validateWithDevice:] + 3296
8 AMDMTLBronzeDriver 0x7ffa2551c4f5 -[BronzeMtlTexture initInternalWithDevice:descriptor:] + 59
9 UnityPlayer.dylib 0x112ca3a56 0x111e4e000 + 15030870
10 UnityPlayer.dylib 0x112d0ea17 0x111e4e000 + 15469079
11 UnityPlayer.dylib 0x112d0f025 0x111e4e000 + 15470629
12 UnityPlayer.dylib 0x112d00192 0x111e4e000 + 15409554
13 UnityPlayer.dylib 0x112cfff2b 0x111e4e000 + 15408939
14 UnityPlayer.dylib 0x112d02963 0x111e4e000 + 15419747
15 UnityPlayer.dylib 0x112d025d5 0x111e4e000 + 15418837
16 UnityPlayer.dylib 0x1124eb80a 0x111e4e000 + 6936586
17 UnityPlayer.dylib 0x112d0575c 0x111e4e000 + 15431516
18 UnityPlayer.dylib 0x112cfeec5 0x111e4e000 + 15404741
19 UnityPlayer.dylib 0x112cfee02 0x111e4e000 + 15404546
20 CoreFoundation 0x7ff808f8576c __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERV ER__ + 12
21 CoreFoundation 0x7ff809022b62 ___CFXRegistrationPost_block_invoke + 49
22 CoreFoundation 0x7ff809022ae0 _CFXRegistrationPost + 496
23 CoreFoundation 0x7ff808f573a8 _CFXNotificationPost + 735
24 Foundation 0x7ff809d957ae -[NSNotificationCenter postNotificationName:object:userInfo:] + 82
25 AppKit 0x7ff80b9d085e -[NSApplication _postDidFinishNotification] + 305
26 AppKit 0x7ff80b9d05ac -[NSApplication _sendFinishLaunchingNotification] + 208
27 AppKit 0x7ff80b9ce17c -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 541
28 AppKit 0x7ff80b9cddd0 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 665
29 Foundation 0x7ff809dc06d4 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 308
30 Foundation 0x7ff809dc0546 _NSAppleEventManagerGenericHandler + 80
31 AE 0x7ff80f647480 0x7ff80f63c000 + 46208
32 AE 0x7ff80f646cea 0x7ff80f63c000 + 44266
33 AE 0x7ff80f64032f aeProcessAppleEvent + 419
34 HIToolbox 0x7ff811c4dce2 AEProcessAppleEvent + 54
35 AppKit 0x7ff80b9c8402 _DPSNextEvent + 2036
36 AppKit 0x7ff80b9c666a -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:deque ue:] + 1394
37 AppKit 0x7ff80b9b8d19 -[NSApplication run] + 586
38 AppKit 0x7ff80b98cc97 NSApplicationMain + 817
39 UnityPlayer.dylib 0x112d05e37 PlayerMain(int, char const**) + 919
40 dyld 0x111d9b52e start + 462

Restarting the Mac didn't help. Any ideas?

WishX
August 24th, 2022, 19:36
Hello trihex,

You might have some luck with the solution offered at the bottom of this thread:
Link: https://www.fantasygrounds.com/forums/showthread.php?74653-FGU-on-Mac-crashes-upon-launch-Monterey-and-Intel&highlight=plist

trihex
August 24th, 2022, 21:28
That looks to have done it! Thanks WishX!