MaxAstro
July 20th, 2022, 18:21
Looking through Dark Archive, there are a lot of spells that deal 1dX damage per spell level... But have a starting damage of spell level-1. These spells aren't uncommon in past releases, either, and they are annoying because there's no way to automate the damage increase, despite the damage increasing by 1 die per spell level.
A possible fix would be the ability to make the dice multiplier negative when defining damage dice. Then, for example, to automate the damage of shatter mind you would set it to deal 1d4 mental damage per spell level, and then add a separate damage line of -1d4 mental damage.
A possible fix would be the ability to make the dice multiplier negative when defining damage dice. Then, for example, to automate the damage of shatter mind you would set it to deal 1d4 mental damage per spell level, and then add a separate damage line of -1d4 mental damage.