mattekure
July 17th, 2022, 20:48
Forge: https://forge.fantasygrounds.com/shop/items/712/view
I made this extension over a year ago, and forgot about it. I had to update it with the last release, so I dusted it off and threw it up on the forge for everyone.
This extension is for 5e currently. It adds a field to the NPC record to set a static initiative. Whenever initiative is rolled, an NPC is added to the Combat Tracker this extension sets the initiative to the static value selected. Each NPC has a checkbox to enable the static init, defaulting to off.
Use cases
Setting up an NPC for Lair Actions.
Setting up an NPC for trap triggering that may occur on a specific initiative
Forcing certain NPCs to appear at the end of the combat tracker. I use this for non-combat NPCs with skipturn. so they are there in the fight, but they dont clutter the combat tracker and are all clumped at the end.
https://i.imgur.com/kXjw3NK.jpg
I made this extension over a year ago, and forgot about it. I had to update it with the last release, so I dusted it off and threw it up on the forge for everyone.
This extension is for 5e currently. It adds a field to the NPC record to set a static initiative. Whenever initiative is rolled, an NPC is added to the Combat Tracker this extension sets the initiative to the static value selected. Each NPC has a checkbox to enable the static init, defaulting to off.
Use cases
Setting up an NPC for Lair Actions.
Setting up an NPC for trap triggering that may occur on a specific initiative
Forcing certain NPCs to appear at the end of the combat tracker. I use this for non-combat NPCs with skipturn. so they are there in the fight, but they dont clutter the combat tracker and are all clumped at the end.
https://i.imgur.com/kXjw3NK.jpg