DNH
October 30th, 2007, 14:34
I am running a 2nd edition AD&D ruleset in FG2 and have come up against a problem with running NPCs (good guys AND bad guys). Thing is, in d20, monsters and creatures are fully-fledged entities with all the stats you will ever need and a whole load more you won't (overkill imo; here's hoping 4e will bring it to heel, but I will probably stick with 2e anyway). In 2e, they are separate. That is, a 2e monster entry has all kinds of fields which a character sheet will not (and the reverse is true also).
Now to FG2, the standard d20 ruleset needs tweaking in order to get it working the way I want it to for 2e. That's fine, it's a solved problem; I now have monster entries with all the old "Number appearing", "Special attacks" and "Activity cycle" entries. BUT if I create a new NPC, FG2 presents me with the same forms ... but I want more. I want a character sheet really.
I suppose my question is this: is there a way to create "invisible" characters? These would be characters which would be created by the DM, owned by the DM and, crucially, not visible to the players at startup or indeed at any other time.
A related question is how to run NPCs. My group has a number of players but the party is almost always fleshed out with an NPC ally (it is currently Strachan Cooper, a Minrothadder ranger in the employ of the King!). I would like to be able to run this NPC as a fully-fledged character, but how? I had toyed with running a player client in tandem with my DM client. I have tried it and it works but I am unsure as to the load on my PC (that said, I have upgraded both RAM and video card since then). The other option is simply to have the NPC as a form of monster or creature, filling in those fields which are necessary and/or using others as holding fields for other info. This is not too satisfactory to be honest and would be a pain if and when any NPC was a spellcaster.
Any suggestions gratefully received.
Thanks.
Now to FG2, the standard d20 ruleset needs tweaking in order to get it working the way I want it to for 2e. That's fine, it's a solved problem; I now have monster entries with all the old "Number appearing", "Special attacks" and "Activity cycle" entries. BUT if I create a new NPC, FG2 presents me with the same forms ... but I want more. I want a character sheet really.
I suppose my question is this: is there a way to create "invisible" characters? These would be characters which would be created by the DM, owned by the DM and, crucially, not visible to the players at startup or indeed at any other time.
A related question is how to run NPCs. My group has a number of players but the party is almost always fleshed out with an NPC ally (it is currently Strachan Cooper, a Minrothadder ranger in the employ of the King!). I would like to be able to run this NPC as a fully-fledged character, but how? I had toyed with running a player client in tandem with my DM client. I have tried it and it works but I am unsure as to the load on my PC (that said, I have upgraded both RAM and video card since then). The other option is simply to have the NPC as a form of monster or creature, filling in those fields which are necessary and/or using others as holding fields for other info. This is not too satisfactory to be honest and would be a pain if and when any NPC was a spellcaster.
Any suggestions gratefully received.
Thanks.