lokiare
June 7th, 2022, 18:21
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
2E Ruleset (2E Compatible)
[Fixed] Damage Dice reduction effect console error
Dungeon Crawl Classics Day #2: Beneath the Well of Brass (Dungeon Crawl Classics)
[Fixed] Broken story and encounter links from main player map.
Main player map with more detailed graphics for area 1-10.
[U]Kingdoms & Warfare (5E Compatible)
[Fixed] Fixed an error that appeared when committing character changes via the character wizard.
Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
Errata from version 5.0 (4th Printing)
[U]D&D Mordenkainen Presents Monsters of the Multiverse (D&D fifth edition)
[Fixed] NPC - Red Abishai: The action Power of the Dragon Queen and Incite Fanaticism action.
[Fixed] NPC - Archer. The "Archer's Eye" bonus action was missing.
D&D Tasha's Cauldron of Everything (D&D fifth edition)
The wording of certain feats with ability choices so that those choices appear in the Character Wizard
[Fixed] Incorrect spell in Cleric Peace domain
[U]D&D Monster Manual (D&D fifth edition)
[Fixed] Misaligned table in various devils notes
[Fixed] Missing heading in Refmanual index
[Fixed] Incorrect formatting in Erinyes notes
D&D Tomb of Annihilation (5E) (D&D fifth edition)
[Fixed] Acererak's missing spells
[Fixed] Token not placed in one encounter
[Fixed] Images and Tokens for certain captains
[Fixed] Some typos in one quest
[Fixed] Incorrect text in one chat bubble
[Fixed] Typos
[Fixed] Some incorrect formatting in Devil NPCs notes
D&D Strixhaven: A Curriculum of Chaos (D&D fifth edition)
Modified the Detention Bog map to help DMs manage the low visibility of the map's location (turned of ambient light and put in a note of suggested actions).
[U]Survivalist's Guide to Spelunking (5E Compatible)
[Fixed] Table 14-9 Corrosive Bulbs "The hunting party and the Quarry both loose [1d6] units of stock, but gain 1d6 fungal bulbs." now allows the second 1d6 to roll properly.
Pathfinder(R) for Savage Worlds: Rise of the Runelords! Book 4 - Fortress of the Stone Giants (Pathfinder for Savage Worlds)
[Fixed] Missing Treasure Parcel and LOS issue
Dungeon Crawl Classics #97: The Queen of Elfland's Son (Dungeon Crawl Classics)
[Added] Color player maps by Sean Schnell with LOS and lighting effects.
Reference manual with minor format and layout changes.
[U]Level Up Extension (5E Compatible)
[Fixed] Fatigue and strife not applying to related skill checks.
[Fixed] Disadvantage on Strength, Dexterity, and Constitution checks applying at fatigue level 1 instead of 2.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
2E Ruleset (2E Compatible)
[Fixed] Damage Dice reduction effect console error
Dungeon Crawl Classics Day #2: Beneath the Well of Brass (Dungeon Crawl Classics)
[Fixed] Broken story and encounter links from main player map.
Main player map with more detailed graphics for area 1-10.
[U]Kingdoms & Warfare (5E Compatible)
[Fixed] Fixed an error that appeared when committing character changes via the character wizard.
Savage Worlds Adventure Edition (Savage Worlds Adventure Edition)
Errata from version 5.0 (4th Printing)
[U]D&D Mordenkainen Presents Monsters of the Multiverse (D&D fifth edition)
[Fixed] NPC - Red Abishai: The action Power of the Dragon Queen and Incite Fanaticism action.
[Fixed] NPC - Archer. The "Archer's Eye" bonus action was missing.
D&D Tasha's Cauldron of Everything (D&D fifth edition)
The wording of certain feats with ability choices so that those choices appear in the Character Wizard
[Fixed] Incorrect spell in Cleric Peace domain
[U]D&D Monster Manual (D&D fifth edition)
[Fixed] Misaligned table in various devils notes
[Fixed] Missing heading in Refmanual index
[Fixed] Incorrect formatting in Erinyes notes
D&D Tomb of Annihilation (5E) (D&D fifth edition)
[Fixed] Acererak's missing spells
[Fixed] Token not placed in one encounter
[Fixed] Images and Tokens for certain captains
[Fixed] Some typos in one quest
[Fixed] Incorrect text in one chat bubble
[Fixed] Typos
[Fixed] Some incorrect formatting in Devil NPCs notes
D&D Strixhaven: A Curriculum of Chaos (D&D fifth edition)
Modified the Detention Bog map to help DMs manage the low visibility of the map's location (turned of ambient light and put in a note of suggested actions).
[U]Survivalist's Guide to Spelunking (5E Compatible)
[Fixed] Table 14-9 Corrosive Bulbs "The hunting party and the Quarry both loose [1d6] units of stock, but gain 1d6 fungal bulbs." now allows the second 1d6 to roll properly.
Pathfinder(R) for Savage Worlds: Rise of the Runelords! Book 4 - Fortress of the Stone Giants (Pathfinder for Savage Worlds)
[Fixed] Missing Treasure Parcel and LOS issue
Dungeon Crawl Classics #97: The Queen of Elfland's Son (Dungeon Crawl Classics)
[Added] Color player maps by Sean Schnell with LOS and lighting effects.
Reference manual with minor format and layout changes.
[U]Level Up Extension (5E Compatible)
[Fixed] Fatigue and strife not applying to related skill checks.
[Fixed] Disadvantage on Strength, Dexterity, and Constitution checks applying at fatigue level 1 instead of 2.