Ghostwheel
June 6th, 2022, 03:23
I have a FGU license for Tasha's Cauldron of Everything. One of my players has the Summon Fey spell. The spell text states:
"When you cast the spell, choose a mood. Fuming, Mirthful, or Tricksy. The creature resembles a fey creature of your choice marked by the chosen mood, which determines one of the traits in its stat block."
I do not see the bonus actions in the templates for the Fuming, Mirthful, or Tricksy Fey. I can find what the stat block changes/bonus actions are supposed to be from a web search on non-FG page, but it should be included in the book content from my license, right? I'm assuming it is there but I'm not looking in the right place. Do others know where to find the bonus action text?
(i.e. Fuming. The fey has advantage on the next attack roll it makes before the end of this turn.
Mirthful. The fey can force one creature it can see within 10 feet of it to make a Wisdom saving throw against your spell save DC. Unless the save succeeds, the target is charmed by you and the fey for 1 minute or until the target takes any damage.
Tricksy. The fey can fill a 5-foot cube within 5 feet of it with magical darkness, which lasts until the end of its next turn.)
I've added this to copies of templates I made, but I think it should be added to the licensed product.
53030
thanks,
Ghostwheel
"When you cast the spell, choose a mood. Fuming, Mirthful, or Tricksy. The creature resembles a fey creature of your choice marked by the chosen mood, which determines one of the traits in its stat block."
I do not see the bonus actions in the templates for the Fuming, Mirthful, or Tricksy Fey. I can find what the stat block changes/bonus actions are supposed to be from a web search on non-FG page, but it should be included in the book content from my license, right? I'm assuming it is there but I'm not looking in the right place. Do others know where to find the bonus action text?
(i.e. Fuming. The fey has advantage on the next attack roll it makes before the end of this turn.
Mirthful. The fey can force one creature it can see within 10 feet of it to make a Wisdom saving throw against your spell save DC. Unless the save succeeds, the target is charmed by you and the fey for 1 minute or until the target takes any damage.
Tricksy. The fey can fill a 5-foot cube within 5 feet of it with magical darkness, which lasts until the end of its next turn.)
I've added this to copies of templates I made, but I think it should be added to the licensed product.
53030
thanks,
Ghostwheel