View Full Version : Map weirdness after update.
Arion
May 24th, 2022, 20:49
I couldn't see this anywhere else so...
After the latest update we have a wierd issue. When we use the cross in the corner to move a map, the grid and tokens move differentlt to the map image underneath. If you zoom out and in (or in and out) it resets it. It is really strange though and rather disconcerting.
There are other LoS issues (random bits of map visible), the GM not getting "player views" when they click on a token, corridors not visible when a token is in them etc, but the main one is the wierd "dfrifting" effect.
bayne7400
May 24th, 2022, 21:10
We saw this in my Friday night game but while using the center mouse button. The players were able to uncover the map by doing this.
Arion
May 24th, 2022, 21:16
I have just realised that. We can see hidden rooms with this!
Zacchaeus
May 24th, 2022, 21:50
I'm unable to reproduce this - are there other steps that I should betaking? Any specific maps or modules? And you can reproduce in a new campaign without extensions?
Or wait; are you talking about this? https://www.fantasygrounds.com/forums/showthread.php?73863-Broken-LOS-and-lighting-effects-when-sharing-image-record
Colgrevance
May 24th, 2022, 21:54
We had the same problem today (using 5e ruleset and no extensions) with the FoW layer. When using center mouse button or the direction arrows/cross to move the map, the fog layer moved way slower than the map itself, thus giving away formerly occluded portions. It looked like the fog layer "hovered" too far above map layer and thus you could peek under it by moving to a different view angle.
Arion
May 24th, 2022, 21:55
I'm unable to reproduce this - are there other steps that I should betaking? Any specific maps or modules? And you can reproduce in a new campaign without extensions?
Or wait; are you talking about this? https://www.fantasygrounds.com/forums/showthread.php?73863-Broken-LOS-and-lighting-effects-when-sharing-image-record
I am, and closing and re-opening does fix it!
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