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adamaant
May 3rd, 2022, 14:06
Hi, I hope this hasn't been answered too many times. I did a google search and could not find the answer. I am a new DM using Fantasy Grounds Unity. I have a story I'm running from the Wildmount D&D module. I am trying to reveal part of a player map, and it stays black. If the map is not a player map and I use the global mask, I can do it. Any ideas on what I need to do?

ddavison
May 3rd, 2022, 15:17
Many maps have built in lighting. A player token will need to have light or darkvision to see in it. You can turn on ambient light if you prefer or drag a light to the player token. You can also disable lighting if you choose.

https://fantasygroundsunity.atlassian.net/wiki/spaces/FGCP/pages/1312784387/Adding+Lights+to+Maps+and+Tokens