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leozelig
April 20th, 2022, 19:42
Hey everyone,

I want to share the list of damage types for the DCC ruleset. These are important for immunity, resistance, and vulnerability effects. The DCC rulebook does not contain an official list (see Appendix R) but makes several references to them. Other than defining them for the ruleset, I mostly have left damage types for GMs to apply as they see fit. Some of the more obvious spells have them, but you can modify or remove them if they don't suit your game. Here is the list:



Energy
Weapon
Ability
Alignment
Special


acid
adamantine
strength
chaotic
nonlethal


cold
bludgeoning
agility
lawful



electricity
cold iron
stamina




fire
magic
personality




force
mithril
intelligence




gas
piercing
luck




heat
silver





necrotic
slashing





poison






psychic






sonic







I tried to keep the list as concise as possible, but I included a few energy types that are very similar. For whatever reason, the rulebook appears to treat these as distinctly different damage types:



Damage Type
Description


fire
flames


heat
high temperatures not involving flames


gas
toxic clouds


poison
venom and other liquids



This thread is intended as a reference, but feel free to share your insights on damage types in DCC RPG.

Cheers,
Leo